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| by Michael "SKYMTL" Hoenig | June 2, 2009 | ||
| Grand Theft Auto IV Grand Theft Auto IV![]() Due to the limitations the game puts on the graphics presets and how they can be adjusted, we decided to tweak our install. To do this we added a .txt file within the main game install folder with the command parameters –norestrictions and –nomemrestrict. In addition to this, we added the -availablevidmem (+memory multiplier) to effectively fool the game into thinking 512MB and 896MB cards were in fact able to access about 1GB of memory. Unfortunately, this means a 512MB or 896MB card will in fact be accessing slower system memory to make up for the discrepancy but that is a necessary evil to get comparable results. Finally, view distance was limited to 50%. Here are the full settings we used: ![]() In this test we didn’t use the built-in benchmark but rather used a 10 minute gameplay sequence during in-game daylight conditions of which approximately 6 minutes were spent on foot while the remainder was spent driving. Basically, we find the in-game benchmark isn’t worth spit. All results were recorded with FRAPS. 1680 x 1050 1920 x 1200 2560 x 1600 | ||
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