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| by Michael "SKYMTL" Hoenig | April 27, 2009 | ||
| Far Cry 2 (DX10) Far Cry 2 (DX10)Even though Far Cry 2 has its own built-in benchmarking tool with some flythroughs and “action scenes”, we decided to record our own timedemo consisting of about 7 minutes of game time. It involves everything from run-and-gun fights to fire effects. The built-in benchmarking too was then set up to replay the timedemo and record framerates 1680 x 1050 1920 x 1200 If you thought that the Far Cry DX9 results were odd, check these bad boys out. It seems like the DX10 version of this game loves high memory clocks when AA is disabled but the GPU itself becomes a bottleneck when AA is turned on. This is why the GDDR5 equipped HD 4770 can move up in the rankings during certain tests but drops like a stone in others. | ||
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