PC gaming experienced a major inflection point today with the release of Microsoft Corp.’s new Windows 7 operating system, which creates the ultimate gaming platform when combined with NVIDIA GeForce graphics processing units (GPUs).
“New advances in parallel computing, physics, and, stereoscopic 3D have amplified the importance of the GPU,” said Mike Ybarra, general manager of Windows Product Management at Microsoft. “These advances, combined with Windows 7, DirectX 11, and DirectCompute will transform PC gaming for years to come.”
A Windows 7 PC powered by NVIDIA GeForce GPUs will feature technologies that provide an unprecedented level of immersion that make gaming more rewarding than ever, including:
- NVIDIA 3D Vision™ technology turns a 2D world into a fully immersive stereoscopic 3D experience. Characters and objects appear to have real depth and literally jump out of the screen.
- NVIDIA PhysX™ engine turns a static world into a dynamic world that comes to life. Walls can be torn down, with realistic effect. Glass can be shattered. Trees bend in the wind. Water flows with body and force.
- NVIDIA SLI™ technology allows the highest quality and fastest frame rates by combining multiple GeForce GPUs in a PC. On average, SLI technology is up to 15% faster on Windows 7 than on previous Windows operating systems.
- Microsoft DirectCompute, a new application program interface (API) for GPU computing, will allow game developers to introduce new visual effects with fewer compromises to performance. Applications include image post-processing, shading & lighting effects, and artificial intelligence.
- Microsoft DirectX 11, the next-generation Direct3D API, will enable game developers to take advantage of NVIDIA’s next generation GPU architecture, codenamed “Fermi”, and create advanced visual effects for upcoming 2010 gaming titles.
“Despite rumors to the contrary, research shows that PC gaming is growing at a rapid pace and NVIDIA is the torchbearer for PC gaming,” said Jon Peddie, principal analyst for Jon Peddie Research. “Superior graphics, stereoscopic 3D, and advanced physics are features that differentiate the NVIDIA GeForce gaming experience from gaming consoles and other PC components.”
For more information on Windows 7 and NVIDIA GPUs visit http://www.nvidia.com/windows7.
Tags: gaming platform, nvidia, Windows 7
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October 22, 2009 10:28 AM
ahaha.. this is hilarious.. nvidia is so pathetically behind they have to keep spewing out same info again and again.. funny enough, none of them have anything to do with Windows 7.. and directx 11? hah.. their ability to do DX11 is still MONTHS away
stereoscopic 3d? nobody cares
physx? gonna die
SLI? Been around a while and nothing to do with win7
this is just pure PR bullshit.. I feel sorry for the idiot who goes to win7 thinking he'll get something from dx11 or directcompute from his GT200 or lower
October 22, 2009 10:53 AM
Yeah why are we posting NVIDIA marketing as news?
October 22, 2009 11:03 AM
It is a press release and as such is news.
October 22, 2009 11:07 AM
If ATI ever bothered to support HWC and send us their PR's we will post them as well
I don't go hunting for marketing PR's but if they are sent to me and they are semi relevant, they will be posted.
October 22, 2009 11:10 AM
Seems like the ATI PR mindlessness is rubbing of on everyone.
Gotta love the misinformation people have been getting....
October 22, 2009 11:17 AM
I don't go hunting for marketing PR's but if they are sent to me and they are semi relevant, they will be posted.
October 22, 2009 01:13 PM
How does PhysX being used on consoles mean anything for Win7 though? Its still going to die though.. proprietary crap like this is not going to survive in the face of an open standard.. its Glide all over again
Dirt 2 will be out before Fermi is out.. as will battleforge.. so nvidia is not ready for DX11 despite their claims
And stereoscopic might be cool, as was the first generation of 3d when it came out, but I don't want to game on a smaller monitor (I think 22 is the highest 120hz so far? ), nor do I want to pay that kind of money for something which is only realized with specific support of game and has no other benefit outside of it
October 22, 2009 01:21 PM
Dirt 2 will be out before Fermi is out.. as will battleforge.. so nvidia is not ready for DX11 despite their claims
And stereoscopic might be cool, as was the first generation of 3d when it came out, but I don't want to game on a smaller monitor (I think 22 is the highest 120hz so far? ), nor do I want to pay that kind of money for something which is only realized with specific support of game and has no other benefit outside of it
Glide is more like Direct3D over anything else.
I'd say Nvidia is in no rush to jump on the DX11 bandwagon after the epic fail DX10 was and personally it would be a good idea.
October 22, 2009 01:23 PM
Clearly its not a rendering API, I'm saying Glide was a proprietary standard in the face of open ones like D3D an OpenGL and look what happened to it
DX11 has already been demonstrated to be a better revision.. better graphics AND better performance, unlike DX10
October 22, 2009 01:27 PM
DX11 has already been demonstrated to be a better revision.. better graphics AND better performance, unlike DX10
Then people went out and bought these big beefy DX10 cards and realized why? The difference in DX10 wasn't worth it and people were still happy using DX9 and XP.
October 22, 2009 01:39 PM
October 22, 2009 01:52 PM
I've used both ATI and NVIDIA and I think both are great just NVIDIA folds better for now so thats what I'll use in most cases :)
In all honesty though it all comes down to if you want to spend the big bucks either company offers cards that can easily rip through any game out there today.
October 22, 2009 04:34 PM
Well I care about nvidia 3d vision. As soon as a 24" 120hz I am going 3d. Have you ever been to a new 3d movie at a theater? It is freaking cool. You have to remember that hundreds of games support nvidia 3d and and a whole lot of movies too. It isn't just for games. It is certainly MUCH cheaper then going to the theater a lot and paying for the expensive food.
Physx is BY FAR the greatest physics engine for PC and console. I guess you never played any of the really good physx games/tech demos. You also haven't seen the fermi physx demo either.....
It is in 3d so it is blurry to us.
YouTube - NVIDIA GTC 2009 Fermi (GT300) Real Time Physics Demo
Oh and DX11 ya when are any good games coming out with it? Not this year. Dirt2 and Battleforge don't FULLY support DX11 yet. It is just a patch like Company of Heroes is DX10. So it is bull to say they are DX11 when they merely added like 2 features long after it was in the works. You wont see full DX11 games for awhile because it hasn't been fully released to game developers and it takes many years to make a game. I think this is the time we will see some very good DX10 games by now because DX10 has been out long enough for games to be made from the ground up on it.
Oh and ATI's cards are faster for now but they are only a small increase. So it isn't something I would go crazy over. Also we don't know the performance of ATI's cards in DX11.