With addition of Far Cry 3 to its stable of games, AMD’s Gaming Evolved initiative is receiving yet another huge boost. In the past, this program wasn’t particularly popular but with many triple-A titles like Bioshock Infinite, Tomb Raider, Hitman: Absolution and Medal of Honor: Warfighter now jumping onto the Gaming Evolved bandwagon, things are rapidly changing for AMD and its customers.
Hardware Canucks has already covered the steady evolution of AMD’s developer relation program. However, with the inclusion of what promises to be an ultra popular game alongside several other highly anticipated titles, Gaming Evolved could be morphing into a juggernaut to rival NVIDIA’s competing The Way It’s Meant to be Played.
So what will Gaming Evolved bring to Far Cry 3? Due to the secrecy surrounding most big name titles before launch, details concerning this relationship are slim to none. However, if past collaborations are any indication, AMD could work closely with the developers to integrate native multi monitor support via Eyefinity, open source physics / stereoscopic 3D, compute-based anti aliasing options and several other Radeon-exclusive features. Most importantly, gamers can be assured that advanced DX11 image enhancements will surely be integrated into the second iteration of Ubisoft’s Dunia engine, likely making for one of the best looking games on the market. Consumers with AMD’s Radeon graphics cards will be particularly happy since great performance and working Crossfire profiles from day one are virtually assured in this case.
There’s quite a bit of time between now and Far Cry 3’s December 4th North American launch date (the EU should see it on November 29th) so additional details should trickle in at some point. As a side note, it isn’t known whether or not Ubisoft will address the well-deserved criticism over their draconian DRM practices but for the time being, everyone should keep their fingers crossed.
