For those with idle SLI’ed GTX 690 cards in their machine, Futuremark is releasing a new DirectX 11 (and multiplatform) version of its 3D Mark benchmarking tool before year’s end — for those who want to imagine a world where they might have such hardware a trailer is available now.
The trailer Futuremark made available late Monday demonstrates ‘Fire Strike’, the benchmark demo designed for high-end DirectX 11 compatible systems. Some of the techniques used in the demo include tessellation, dynamic particle illumination and shadowing, smoke simulation using grid-based fluid dynamics, volume ray casting with shadows and a buffet of post processing effects including depth of field, blooms, distortions and various lens effects.
“For more than 14 years, our 3DMark series has lead the way in advanced real-time rendering,” said company president Oliver Baltuch in a statement. “The new 3DMark continues that tradition with a new test called Fire Strike, which uses techniques that are extremely demanding on today’s hardware, but which are likely to become commonplace in PC games in two to three years time.”
Futuremark says in addition to ‘Fire Strike’ 3D Mark will include ‘First Strike’, a rigorous DirectX 10 and 11 benchmark tool for home PCs and notebooks, as well as a benchmark suite for Android, iOS, and Windows Mobile Devices.
Futremark is giving prominence to tessellation because both the upcoming Far Cry 3 and Crysis 3 are sure to kick it into overdrive — as will many PC games in this upcoming generation.
Check out the trailer below: