Futuremark had delayed the launch of its 3DMark 11 suite, in order to fix a few crucial bugs before launch, but despite that – as with any software – there were a few nagging issues that cropped up when the benchmarking suite began widescale use.
Futuremark is releasing an update to 3DMark 11 to fix those problems and add a couple of requested features. Note, until NVIDIA release new drivers SLI will continue to be unavailable in 3DMark 11.
3DMark 11 version 1.01 release notes
- Fixed an issue with SystemInfo that prevented the Physics and Combined tests from running.
- Fixed an issue that could cause a crash if the DirectX 11 API or .NET was not available.
- Fixed an issue that could cause a crash if the number of system GPUs was unknown.
- Letterboxing and scaling now works with wide displays.
- The benchmark UI is now minimized during the benchmark run.
- Improved result security when submitting to 3dmark.com.
- Added automatic update notification.
- Updated SystemInfo component to version 126.96.36.199.
Advanced and Professional Edition only
- Added option for manual GPU Count selection to the Advanced tab.
- Added Scaling Mode selection to the Advanced tab, choose from centred or stretched.
- Results tab now shows the individual scores for each of the six tests.
Professional Edition only
- Demo audio now works when running from the command line.
- Image Quality tool now handles unexpected parameters correctly.
- Image Quality tool now works correctly with the reference rasterizer option.
Download update now: http://www.3dmark.com/3dmark11/download/update/