Quote:
Originally Posted by wonton1017 A week ago, I sold my SLI GTX560Ti 1gb's and bought another set of GTX560Ti but the 2gb version.
Let me tell you guys, the difference is HUGE. Settings are as follows:
1920x1080
Ultra Presets (Ultra everything, HBAO, 4xAA, 16xAF) My minimum FPS went from 45 (1gb SLI) to 65 (2gb SLI), no more random stutters due to lack of VRAM and game feels much smoother. I don't play singleplayer so I can't speak for that situation.
One of my 560ti 2gb overclocked to 920/4300 matched the performance of my friend's single eVGA GTX570 SC in BF3 MP. With SLI, in comparison, my 560ti's 2gb overclocked is much smoother than his SLI setup with only 1.25gb of VRAM. Average FPS was 2fps higher with the GTX570 setup, but the small difference in FPS is worth it to play the game smooth as butter. This game on multiplayer uses:
~6gb of system memory
~1.65gb of video card memory
I had 4gb of system memory for a day, and man that was horrible.
The extra 256mb of RAM that the GTX570 has over a 1gb gtx560ti makes a huge difference, but the 2gb version just has so much headroom on ultra settings whereas the GTX570 is limited big time by the 1.25gb.
So if this 2win GTX560Ti had 2gb, it would be a whole different story.
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I was using a ASUS Maximus Gene-Z with the SLI so the temperatures got hot pretty fast so I upgraded to a GTX580 3gb. Average FPS in BF3 MP dropped by 10fps. |
Lol I can somewhat confirm this, I have 2 GTX 460s 768mb in SLI oc'd to 800/1600/3700 and I get around 70-80fps average on everything ultra EXCEPT textures, it has to be set on medium or else it'll just choke.
I didn't realize that system memory made that big of a difference though, pretty excited since my 8gb of ram is coming soon, really eager to see how much of a difference it'll make going from 4gb to 8gb.