Guide to the Hardware Canucks GPU Benchmarking Process
In an effort to open our GPU benchmarking process to the public's eye, this ever-evolving guide details the Hardware Canucks GPU benchmarking process. Within it, we include videos of our benchmark runs, our save game files, timedemos and quick guides to talk readers through the process of recreating our results.
You can find the Guide here: http://www.hardwarecanucks.com/forum...g-process.html
Please use this thread to discuss everything under the sun regarding our benchmarking process. We'll be the first to admit there is always room to improve so any feedback would be appreciated.
She's up. Check first post or front page for the link.
Could you also include a GTA IV gameplay as part of the staple benchmarks? Wouldn't it better to have at least One Open world game which will be played by almost everyone who visits this site.... but its going to be hard to find the "worst case scenario"scene in this game... :bleh:
but still having a game like that, will be nice to know how the GPUs of today handles a game like GTA IV, an open-world game.
In my experience, GTA IV is buggy as hell and it is next to impossible to get repeatable results due to the nature of a "random" game world. Most sites I know of use the built-in benchmark which DOES NOT in any way represent real world gaming. So in short the answer is no. Sorry.
understood... built in benchmarks are bad and buggy game...
Plus, in the coming months, there will be plenty of other games being added (Crysis 2, StarCraft 2, etc) and some being removed (Far Cry 2).
Crysis 2... hopefully it isn't as buggy as its predecessor.
Excellent job SKYTML! I think it's great you created a guide for your readers to recreate your benchmarking process.
Has anybody actually tried any of the benchmarks? I would be interested in seeing what the forum members results are.
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