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Originally Posted by burebista Absolutely agree. 
But what games we have with DX11 and Tessellation? I show them here. Here in UE GTX 480 is ~50% pricey than HD 5870. It worths now for gaming? |
There is a massive pricing disparity from region to region whenever there is a new card released. Personally, I could never see myself spending more than $500 before tax of on GTX 480.
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Originally Posted by burebista BTW SKY if you still have both Fermis's around I have something to ask you. Can you made a benchmark in Metro 2033 1920x1200 with 4AA/16AF, DoF, Tessellation, PhysX and everything on max? I did't see those settings benchmarked anywhere (understable because ATI cannot render PhysX) but I want to see how's doing Fermi in their marketing game.
Remember that Optimum settings recommended for Metro are Nehalem, Fermi, SSD and 8 GB RAM.  |
Sure, but it may take a while since my system is currently being used to bench cards in prep for HD 5770 and HD 5850 roundups.
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Originally Posted by sideeffect Interesting review. Just some points to consider.
Minimum FPS is important but showing just 1 number as a minimum does not highlight the real situation. A Graphics card might dip to a low number for a single second in a benchmark run for a number of reasons but for the rest of the time may actually have a higher minimum FPS. The proper way to display the minimum FPS is using a graph. |
Our minimums are a based on an average of two runs. That's as good as it's going to get for the time being unfortunately.
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Originally Posted by sideeffect The 5800 on the other hand was very conservatively clocked on release in order to meet a good TDP. |
See, I don't agree with this. IMO, the HD 5870 was clocked quite high as is evidenced by how hard a time board partners are having when it comes to releasing pre-overclocked versions. Even with chip binning and extreme testing, companies like ASUS, Gigabyte, MSI, Sapphire, etc have all failed to release cards in excess of 950Mhz. We are told even 925Mhz has become an issue with the latest batches of chips. Supposedly, the HD 5850 clocks are even worse which has forced some board partners to cancel certain SKUs.
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As for performance in Directx 11 games the results in most reviews have shown that both series are very close to each other. Dirt 2, AvsP, Bad Company 2, Stalker all show a very small difference in performance. Metro 2033 is very new and Nvidia had more access to the game before launch so performance might even out in that game also.
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The don't show a small difference. From what I see from the results, most reviewers failed to enable DX11 properly in both Dirt 2 and BF: BC2. Their results line up almost perfectly with some preliminary DX9 runs I did at the beginning of the benchmarking process.
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Originally Posted by traitoR not trying to butt heads but i read more than once your suggestion that others should wait on an ATi purchase for Fermi and alluded to it looking to be very strong in comparison. I at the time thought you must have some inside info but in retrospect it looks like you did indeed have high expectations that carried over somewhat over enthusiastically. |
I don't see where the issue is with that. The GTX 470 in particular provides better performance per dollar than the HD 5850. That to me is worth waiting for when it comes to certain people's cases.
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crazy loud fan and have better cooling ?
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I suggest you check TPU and Hardware.fr which did tests with a dB meter. The GTX 480 is no louder than a HD 5970.
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You have to wonder if as per the norm these are cherry picked parts that run cooler and clock well, for the initial seeding of reviewers, just what will the mainstream cards a guy can buy........
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I don't think NVIDIA did this since there just wasn't time. They literally turned around their shipment from Asia within 12 hours and sent the cards to reviewers.
The last time I heard about cherry picked cards was ATI's seeding of the HD 5830 to reviewers where they sent out cards which were completely at odds with what was available at retail.
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Originally Posted by sideeffect Tessellation is in all the DirectX 11 games I have seen but the performance hit from enabling them on ATI cards is not that much. The difference in Metro 2033 results are not due to tessellation.
The game was released after the last ATI driver and has had no driver performance updates or profiles yet. The game was also tested and optimised for Nvidia cards under the TWIMTBP program. I doupt ATI even got a look at the game before before it was released. On the other hand the other Directx 11 games have all been out a while and Nvidia has had access to them. |
Don't agree. Metro 2033 had plenty of ATI dev help as well which is evidenced by their working Crossfire profiles when the game was released.