Andandtech explains it really well
Credit goes to Andandtech of course
here you go;
Quote:
If you remember the diagram below from our GT200 review you'll see that a GeForce GTX 280 has ten clusters of 24 stream processors (the little blue blocks), for a total of 240 SPs or "cores". The GeForce GTX 260 has eight of those clusters (called Texture/Processor Clusters or TPCs), bringing its total up to 192 SPs. The Core 216, as you can guess, has nine clusters or 216 SPs. NVIDIA just enabled another TPC on the Core 216 (or alternatively, disabled a TPC on a GTX 280). 
The GeForce GTX 280, 10 TPCs, 240 SPs 
The GeForce GTX 260 Core 216, 9 TPCs, 216 SPs 
The GeForce GTX 260, 8 TPCs, 192 SPs The extra TPC also gives the Core 216 another 8 texture address and filtering units, but the rest of the chip's makeup remains the same, even down to the clock speeds. The Core 216 runs its core, shader and memory clocks at the same frequencies as the vanilla GTX 260.
Priced at $279, the Core 216 is a direct competitor to AMD's Radeon HD 4870 - selling at a similar price. The GTX 260 will continue to exist although selling at a cheaper price point and naturally with more processing power, the GTX 280 remains unaffected.
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