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  #31 (permalink)  
Old August 11, 2009, 08:02 PM
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Good choice.
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  #32 (permalink)  
Old August 11, 2009, 08:31 PM
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Why would Nvidia do this with there new driver? Are they hoping if you want PhysX enough you'll buy a Nvidia primary card to replace your ATI, kinda shoot themselves in the foot if you want to run ATI as primary then there is no reason baying a Nvidia card to do PhysX since it won't support new games so they lose a sale? Are am I missing something.
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  #33 (permalink)  
Old August 11, 2009, 09:14 PM
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Originally Posted by TopDogZero View Post
Why would Nvidia do this with there new driver? Are they hoping if you want PhysX enough you'll buy a Nvidia primary card to replace your ATI, kinda shoot themselves in the foot if you want to run ATI as primary then there is no reason baying a Nvidia card to do PhysX since it won't support new games so they lose a sale? Are am I missing something.
Pretty much, scorched earth policy "if you want PhysX you must use our platform, or don't use it at all". Theres no technical reason for it not to work in Windows 7 as there was in Vista, its is purely a arbitrary limit put in place by nVidia's marketing team.

Bad move IMO, but its not like nVidia is unfamiliar with bad moves.
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  #34 (permalink)  
Old August 12, 2009, 05:54 AM
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Bad move IMO, but its not like nVidia is unfamiliar with bad moves.
Ya I agree, my current card is good for the res I play at and I was going to use my old GT8600 for PhysX in WIN7 but sky said it would be underpowered, so I was going to buy something from Nvidia.
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  #35 (permalink)  
Old August 12, 2009, 01:53 PM
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Ya I agree, my current card is good for the res I play at and I was going to use my old GT8600 for PhysX in WIN7 but sky said it would be underpowered, so I was going to buy something from Nvidia.

yea if PhysX stays big, i will be buying a 3 Series... or maybe gonna try out tri SLI
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  #36 (permalink)  
Old August 12, 2009, 06:01 PM
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yea if PhysX stays big, i will be buying a 3 Series... or maybe gonna try out tri SLI
Stays? It hasn't become big or necessary(yet) in the first place.

Not to say it isn't a cool technology, it is, just that its not all that necessary or in wide use right now. Besides with OpenCL support around the corner, who knows what will happen in the world of GPU physics.
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  #37 (permalink)  
Old August 12, 2009, 07:10 PM
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Originally Posted by Chilly View Post
Stays? It hasn't become big or necessary(yet) in the first place.

Not to say it isn't a cool technology, it is, just that its not all that necessary or in wide use right now. Besides with OpenCL support around the corner, who knows what will happen in the world of GPU physics.

Man I can't wait for OpenCL, I'm hoping programmers will take advantage of it for much more than physics, and get rid of CUDA and Stream OpenCL=Open Standard.
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  #38 (permalink)  
Old August 12, 2009, 08:32 PM
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I hate to say this but I don't agree. The last thing I want is my power hungry, loud and hot GPU working overtime when I don't want it to. OpenCL will be great once the power consumption and inefficiency of modern GPUs stops spiraling out of control.
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  #39 (permalink)  
Old August 13, 2009, 05:22 AM
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True, could there not be some kind of interface made to control OpenCL much like the one used for PhysX but with more control, I'm sure as time moves along issues will get worked out . And more than likely if it's something that power users want, someone will come up with an hack or third party software that will make it work the way it should, just like Windows .
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  #40 (permalink)  
Old August 13, 2009, 05:40 AM
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Sorry to sound a little but whatever happened way back when (well over a year ago I believe) with that guy that successfully got PhysX working on a 3870? The world needs more people like that... And if i recall correctly, Nvidia even supported the guy in his efforts.
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