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Originally Posted by sswilson Sorry, but I place the blame on the game producers for this issue.... it's not like it's a secret that most major ISPs throttle P2P traffic so it's pretty hard to cry foul when their system works as advertised. |
I have to disagree with you on this one. Considering they are making the games for larger markets than just Canada. They are using a system that generally works great, the only issue is when the ISP's step in a throttle a connection that you legitimately paid for and are legitimately using. The one who is in the wrong here is the ISP. As it is throttling is not needed and if they are throttling and truthfully need to then they should be upgrading their network to handle the strain of what they have already sold.