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Old October 23, 2009, 09:17 AM
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Default First DirectX 11 Benchmark Released

Unigine has released the first DirectX 11 benchmark, with support for OpenGL, DX9 and DX10.

The first DirectX 11 benchmark released on the basis of Unigine engine | Unigine (3D engine for games and real-time virtual worlds)
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Old October 23, 2009, 09:22 AM
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Sweet!
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Old October 23, 2009, 09:44 AM
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Interesting to say the least. However, if the performance of the HD 5700-series in this benchmark is indicative of their performance in DX11 games, people who bought the cards for future proofing are going to be PISSED.
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Old October 23, 2009, 10:31 AM
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Does anything use the Unigine engine? I remember back when it first came out, it was looking pretty nice. But I'm not aware of any games using it right now.
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Old October 23, 2009, 11:36 AM
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Quote:
Originally Posted by SKYMTL View Post
Interesting to say the least. However, if the performance of the HD 5700-series in this benchmark is indicative of their performance in DX11 games, people who bought the cards for future proofing are going to be PISSED.
I knew it!
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Old October 23, 2009, 12:15 PM
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Quote:
Originally Posted by SKYMTL View Post
Interesting to say the least. However, if the performance of the HD 5700-series in this benchmark is indicative of their performance in DX11 games, people who bought the cards for future proofing are going to be PISSED.
What happens when you scale down tessellation?

Beyond3D Forum - View Single Post - Unigine DirectX 11 benchmark
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Old October 23, 2009, 01:10 PM
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Actually, if anything the demo is showing exactly what developers will do as well.
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Old October 23, 2009, 01:41 PM
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Heaven Demo v1.0

FPS:27.5
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Binary:Windows 32bit Visual C++ 1500 Release Oct 22 2009
Operating system:Windows 7 (build 7201) 64bit
CPU model:Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz
CPU flags:2674MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
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Render:direct3d11
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Filter:trilinear
Anisotropy:4x
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Not bad, considering.
I hope that the drivers will provide a bit more performance in future releases
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Last edited by mattlef; October 23, 2009 at 07:11 PM.
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