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I have been working very hard at getting my shader clock to get over 1512 while at a 648 core. With the new Rivatuner you can modify the shader clock ratio to change your shader clock. So, While at 648 core I have entered numerous shader clock ratios(2.3,2.42,2.58,2.65) and It will not go any higher. I know my shader clock can go higher, when I bump the core to 675 the shader goes to 1566. But i would like to play on the safe side and keep my core at 648. I have seen numerous people using this new shader clock ratio to get their shader clocks up in the 1700 while keeping their core at 648. So why is it not working with me?? Has anybody on this site had success at what i am trying to do and willing to help me out. I know this is not going to get me another 20 FPS in Crysis or anything, but it all adds up.
__________________ System spec: C2D E6400 3.1Ghz, EVGA 9800GTX 512Mb@800/2000/2300, G-Skill pc6400 DDR2 4*1 GB Sticks, ASUS P5B, Coolermaster 600 watt PSU,320 GB Sata, Acer 24 Widescreen, ATX 17 case, Zalman CNPS 9500 LED, Windows XP 32 Bit |
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I run my 8800GTS 320MB SC at 675/1030 with no problems. Fan at 75%. Are you using a compatible driver with RivaTuner?
__________________ Xeon Quad X3350 | 3.40GHz (Damn X38 chipset) ASUS Maximus Formula | BIOS RF0410 2GB Corsair Dominator | 850MHz 4-4-4-12-2T 2GB OCZ Platinum Rev2 | 850MHz 4-4-4-12-2T HIS ICEQ4 Turbo HD4850 @ 700/1200 X-Fi XtremeMusic Antec TruePower Quattro 850W Antec 900 [ HEATWARE ] |
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