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-   -   Looking for an i7 blender benchmark (http://www.hardwarecanucks.com/forum/overclocking-tweaking-benchmarking/18717-looking-i7-blender-benchmark.html)

andynerd June 8, 2009 04:09 PM

Looking for an i7 blender benchmark
1 Attachment(s)
Hey everyone I am looking to see how long it takes to render a 150 frame fluid collision in blender as a quicktime @ 15fps in the h.264 codec on an i7 system. So it looks like the attached video video. If you want the .blend file so you just have to render it then ask. Just wondering because on my old Pentium D 945 it takes a good 30 minuets to render!

MpG June 8, 2009 04:29 PM

So is this file some sort of self-contained benchmark, you're saying?

CMetaphor June 8, 2009 04:53 PM

Oooooh, send it to me :biggrin: I'll try it on Behemoth for comparison...

enaberif June 8, 2009 04:56 PM

Using blender requires you to download a lot of stuff.. be warned.

MpG June 8, 2009 05:25 PM

Ah, so "Blender" is an actual program? I've never heard of it, I have no idea.

somecanadianguy June 8, 2009 05:53 PM

blender.org - Blender 2.49

Blender is great :thumb:
I use it all the time.

You'll also need Python 2.5.2 to get all the scripts to work.
Python 2.5.2 Release

I'm pretty sure Blender will work without Python installed, but you won't be able to use some of the scripts and stuff.
I think you also need a version of Microsoft Visual C++ Redistributable installed, but I forget which one exactly.

andynerd June 8, 2009 08:18 PM

1 Attachment(s)
here ya go the project file

andynerd June 8, 2009 08:21 PM


Originally Posted by CMetaphor (Post 206574)
Oooooh, send it to me :biggrin: I'll try it on Behemoth for comparison...

That would be interesting to see how well blender renders physics,images,and animations on your computer! lol!

CMetaphor June 8, 2009 09:04 PM


Originally Posted by andynerd (Post 206649)
here ya go the project file

Im on it... so just to double check:
150 Frames
15 Fps
H.264 Codec
Quicktime (.MOV) format?

CMetaphor June 8, 2009 10:18 PM

Hmmm. considering ive never usd Blender before perhaps you could re-send that project with the camera in the correct orientation (its a B****) and with the proper resolution set (400x300, as opposed to the 800x600 default). Throw me a bone and ill help ya... lol

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