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  #51 (permalink)  
Old December 27, 2010, 03:19 PM
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Just updated to version 3.42 and it's not working anymore...

I get "Unhandled exception has occured...... Object reference not set to an instance of an object"
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  #52 (permalink)  
Old December 27, 2010, 03:42 PM
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I had an update process screw up on me once, just had to re-download from the website and replace the .exe file, worked for me.
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  #53 (permalink)  
Old December 27, 2010, 04:44 PM
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I had to reinstall it.. lost like 10% only on the bidadv hehe thx!
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  #54 (permalink)  
Old January 3, 2011, 03:37 PM
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Version 3.44 has been released.

This version corrects several issues with the Gaming Pause feature. It also includes an updated game list.
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  #55 (permalink)  
Old January 27, 2011, 07:25 PM
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I believe I may have run across some kind of error in the way the tracker is reporting ppd based on using the wrong dealine (-bigadv) and thus not counting bonus points.

Its been a bit hard to get any proof/screencaps/logs since I've got them deleted after every finished wu, and this behavior would be easier shown if I had a few to go with so I'll try and explain what I've noticed and see if that rings any bells.

I've got an i7-975 OC'd to 4.3Ghz doing dedicated -bigadv folding in windows 7 64bit with 6gb ram and running off a 100gb laptop harddrive.
The behavior seems to manifest when the rig completes a -bigadv wu but cant send it right away, so it stores it in queue and fetches a new -bigadv wu. Upon loading the info on the new wu it seems to(havent written things down, so I'm not 100% sure if its exact, but close) utilize the que'ed wu's deadline to calc ppd/bonus pts. I say this because this rig takes just over 2 days to finish one of these and at least 3-4 times now I've checked on it to show only 4kppd (not 35kppd) because its just started but shows only a bit over a day left until the deadline assumes it wont meet the deadline and calcs only the points (8955 in 2days), not the normal 4days minus a couple hours. The first few times I saw this I didnt know what was up and deleted the wu because I thought I'd got some sort of dud. I had this behavior show up again a couple days ago but decided to let it play through and see what I get credited for, still got the nice large point dump so the wu obviously completed in time and with bonus pts.

Once the wu is running and only showing 4kppd it doesnt matter if I stop/start close the tracker or reset the machine it keeps this estimate throughout the whole wu. Once its onto the next (3rd wu) its back to showing the proper calculation, I assume because the 1st wu's deadline is already past. This showed up a bit while I was starting to run this machine and it wasnt dedicated folding, I remember seeing a bigadv wu that had just been downloaded and started have an aparent deadline of only hours because I had the machine off somewhere inbetween there and the previous wu's deadline was almost up, but this one should have had almost 4days.


-Dunno if that properly explains it, pm me or reply here if you need more info.
-Originaly I thought the tracker somehow downloaded 2 wu's at once, hence wu 1 and 2 would have the same deadline, but I went through the logs and that wasnt the case, it finished wu1 then went onto download wu2 but showed the same deadline as wu1.
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  #56 (permalink)  
Old February 1, 2011, 06:25 PM
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Version 3.47 has been released.

This version corrects a number of issues with psummary and the Tracker's own internal projects list. The most significant problems include bonus points calculation being applied to WUs that don't have bonus points and the last line of psummary being ignored.
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  #57 (permalink)  
Old February 24, 2011, 03:14 AM
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Version 3.52 has been released!

This version brings several important changes. Most importantly, it includes a FAH client updater, in order to simplify the process of updating to the new 6.34 SMP client. Note that this client will be REQUIRED for bigadv WUs on the new core A5, and the transition of bigadv from A3 -> A5 will be fairly soon.

In addition, this release also has several bugfixes, performance improvements, and an updated Games.txt list.
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  #58 (permalink)  
Old February 26, 2011, 02:18 PM
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In regards to my 2 post above problem. It seems that the only problem is a stuck unitinfo file, sometime it goes a whole wu while utilizing the start time/date of the previous. Nothing else is effected, it crunches fine, completes fine. Just messes up the pts calculation until the next unit, or until I pause, delete unitinfo and unpause.
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  #59 (permalink)  
Old March 7, 2011, 05:52 PM
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Quote:
Originally Posted by 4DoorGTZ View Post
In regards to my 2 post above problem. It seems that the only problem is a stuck unitinfo file, sometime it goes a whole wu while utilizing the start time/date of the previous. Nothing else is effected, it crunches fine, completes fine. Just messes up the pts calculation until the next unit, or until I pause, delete unitinfo and unpause.
That's a bit odd since the Tracker should be using starttime.txt to determine the WU start time. The only time unitinfo.txt is used is when the Tracker can't get % complete from FAHlog.txt. I originally did this to get around the time in unitinfo.txt not matching the local time.

The reason I haven't been able to fix this problem is that the only cause I have been able to confirm is stopping or pausing a client after it reaches 100% but before it uploads the WU. Upon restart it will start a new WU and won't exit when it finishes uploading the completed WU. This causes the Tracker to completely miss the completed WU. The result is that the starttime.txt isn't updated resulting in incorrect PPD calculations.

If you are getting this issue and you know the above scenario isn't the cause I would need more info to fix it. I have yet to see this behavior on any of my computers running the Tracker with the exception of the above case.
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  #60 (permalink)  
Old June 16, 2011, 04:31 PM
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random bump
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