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  #1 (permalink)  
Old February 20, 2010, 07:20 PM
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Default this is more liek it!!

puny 8800gt doing the ppd previously held by gtx 260's with the right wu, of course :)


Project ID: 5799
Core: GROGPU2
Credit: 375
Frames: 100


Name: gpu
Path: C:\Documents and Settings\pcamd\Application Data\Folding@home-gpu\
Number of Frames Observed: 35

Min. Time / Frame : 00:00:42 - 7,714.3 PPD
Avg. Time / Frame : 00:00:43 - 7,534.9 PPD
Cur. Time / Frame : 00:00:45 - 7,200.0 PPD
R3F. Time / Frame : 00:00:46 - 7,043.5 PPD
All Time / Frame : 00:00:43 - 7,534.9 PPD
Eff. Time / Frame : 00:00:43 - 7,534.9 PPD
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Old February 20, 2010, 07:30 PM
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Yup there's some interesting WUs out there right now, giving some funky results.
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Old February 20, 2010, 07:35 PM
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i call them proper wu's, ppd wise. science is important, if i catch 2 weeks of low yelding wu's, itll ruin my conquest plans (muhahahha) but its for the science, and in the end, thats what counts. got rid of the 260 for a reason lol. but these wont be here forever, when they go, need another gtx or two..lol


*puts on ramazzotti, ups the volume a tad.
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Old February 21, 2010, 01:59 PM
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hmmmmmmm

getting unusual higher points with this one


Project ID: 2653
Core: GRO-SMP
Credit: 1760
Frames: 100


Name: smp
Path: C:\Program Files\Folding@Home Windows SMP Client V1.01\
Number of Frames Observed: 11

Min. Time / Frame : 00:14:32 - 1,743.9 PPD
Avg. Time / Frame : 00:15:11 - 1,669.2 PPD
Cur. Time / Frame : 00:16:14 - 1,561.2 PPD
R3F. Time / Frame : 00:15:37 - 1,622.9 PPD
All Time / Frame : 00:15:11 - 1,669.2 PPD
Eff. Time / Frame : 00:16:17 - 1,556.4 PPD
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Old February 21, 2010, 02:16 PM
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Unusually high compared to what?
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Old February 21, 2010, 02:22 PM
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Quote:
Originally Posted by Zero82z View Post
Unusually high compared to what?


Project ID: 2665
Core: GRO-SMP
Credit: 1920
Frames: 100


Name: smp
Path: C:\Program Files\Folding@Home Windows SMP Client V1.01\
Number of Frames Observed: 70

Min. Time / Frame : 00:22:57 - 1,204.7 PPD
Avg. Time / Frame : 00:35:23 - 781.4 PPD
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Old February 21, 2010, 02:34 PM
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That's because they're different projects.
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Old February 21, 2010, 02:41 PM
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yup :) good to see better pointers from time to time.
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Old February 21, 2010, 02:54 PM
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Repost? http://www.hardwarecanucks.com/forum...wu-nvidia.html

Basically these new WU rely more on shader speeds than the amount of shaders as they seem to be really small WU.
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Old February 21, 2010, 03:08 PM
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nope. thread is meant to boast some numbers out of cheap (really cheap) hardware :)
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