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| by Michael "SKYMTL" Hoenig | July 1, 2008 | ||
| World in Conflict DX9 World in Conflict DX9This is one stunning game. World in Conflict has provided us with some of my most memorable gaming experiences since the first Homeworld game was released and it has not stopped wowing me. In its DX9 form it provides eye-popping visuals and pushes most modern GPUs to their limits. However, in DX10 mode this game will cause nearly every graphics card to beg for mercy. For this test we used the in-game benchmarking tool. 1280 X 1024 ![]() ![]() 1600 X 1200 ![]() ![]() 2560 X 1600 ![]() ![]() As we near the end of the game benchmarks, the same story keeps repeating itself over and over again: the HD4850 absolutely stuns us with its performance when AA is turned on. Even in this Nvidia-centric game it is able to fight tooth and nail without AA turned on as well. The only real slip-up we saw was at 2560 X 1600 resolution without A turned on where it was passed by both the 9800GTX and the 8800GTS 512MB. | ||
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