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ASUS R9 390X STRIX OC Review

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4K: AC: Unity / Battlefield 4

Assassin’s Creed: Unity


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While it may not be the newest game around and it had its fair share of embarrassing hiccups at launch, Assassin's Creed: Unity is still one heck of a good looking DX11 title. In this benchmark we run through a typical gameplay sequence outside in Paris.

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Battlefield 4


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In this sequence, we use the Singapore level which combines three of the game’s major elements: a decayed urban environment, a water-inundated city and finally a forested area. We chose not to include multiplayer results simply due to their randomness injecting results that make apples to apples comparisons impossible.

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4K: Dragon Age: Inquisition / Dying Light

Dragon Age: Inquisition


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Dragon Age: Inquisition is one of the most popular games around due to its engaging gameplay and open-world style. In our benchmark sequence we run through two typical areas: a busy town and through an outdoor environment.

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Dying Light


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Dying Light is a relatively late addition to our benchmarking process but with good reason: it required multiple patches to optimize performance. While one of the patches handicapped viewing distance, this is still one of the most demanding games available.

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4K: Far Cry 4 / Grand Theft Auto V

Far Cry 4


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The latest game in Ubisoft’s Far Cry series takes up where the others left off by boasting some of the most impressive visuals we’ve seen. In order to emulate typical gameplay we run through the game’s main village, head out through an open area and then transition to the lower areas via a zipline.

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Grand Theft Auto V


In GTA V we take a simple approach to benchmarking: the in-game benchmark tool is used. However, due to the randomness within the game itself, only the last sequence is actually used since it best represents gameplay mechanics.

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4K: Hitman Absolution / Middle Earth: Shadow of Mordor

Hitman Absolution


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Hitman is arguably one of the most popular FPS (first person “sneaking”) franchises around and this time around Agent 47 goes rogue so mayhem soon follows. Our benchmark sequence is taken from the beginning of the Terminus level which is one of the most graphically-intensive areas of the entire game. It features an environment virtually bathed in rain and puddles making for numerous reflections and complicated lighting effects.

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Middle Earth: Shadow of Mordor


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With its high resolution textures and several other visual tweaks, Shadow of Mordor’s open world is also one of the most detailed around. This means it puts massive load on graphics cards and should help point towards which GPUs will excel at next generation titles.

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4K: Thief / Tomb Raider

Thief


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When it was released, Thief was arguably one of the most anticipated games around. From a graphics standpoint, it is something of a tour de force. Not only does it look great but the engine combines several advanced lighting and shading techniques that are among the best we’ve seen. One of the most demanding sections is actually within the first level where you must scale rooftops amidst a thunder storm. The rain and lightning flashes add to the graphics load, though the lightning flashes occur randomly so you will likely see interspersed dips in the charts below due to this.

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Tomb Raider


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Tomb Raider is one of the most iconic brands in PC gaming and this iteration brings Lara Croft back in DX11 glory. This happens to not only be one of the most popular games around but it is also one of the best looking by using the entire bag of DX11 tricks to properly deliver an atmospheric gaming experience.

In this run-through we use a section of the Shanty Town level. While it may not represent the caves, tunnels and tombs of many other levels, it is one of the most demanding sequences in Tomb Raider.


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4K: Total War: Attila / Witcher 3

Total War: Attila


Total War: Attila is the only strategy title in our benchmarking suite simply because it is one of the most resource-hungry. It gobbles resources with good reason too: this game happens to be one the best looking of the series thus far. Our benchmark sequence uses the in-game tool since, after hours of gameplay, it seems to show a perfect blend of in-game elements.

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Witcher 3


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Other than being one of 2015’s most highly regarded games, The Witcher 3 also happens to be one of the most visually stunning as well. This benchmark sequence has us riding through a town and running through the woods; two elements that will likely take up the vast majority of in-game time.

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Overclocking Results

Overclocking Results


If previous experiences were anything to go by, overclocking the ASUS R9 390X STRIX OC wasn’t going to come easily and that’s exactly what happened. The Hawaii-based architecture within the R9 390X has been pushed to its absolute TDP limits at 1050MHz, let alone the 1090MHZ ASUS has their card operating at when in OC Mode. These cores, regardless of whether they are called Grenada or Hawaii, have a ceiling which hasn’t moved all that much from one generation to another.

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The actual amount of headroom available in our sample wasn’t all that much since ASUS has placed a hard limit of 1120MHz upon the STRIX OC through their GPU Tweak software. Even at that relatively modest clock speed I ended up maxing out the Power and Voltage limits to achieve long-term stability. Boosting those two values resulted in extreme heat production values which necessitated running the fans at 60%. This is a hot running core and it reminds you of that again and again. The memory didn’t have all that much left in the tank either.

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Conclusion

Conclusion


Historically ASUS has built some of the best custom graphics cards on the market and this generation is no exception. We’ve given high marks to their GTX 980 Ti STRIC OC, R9 Fury STRIX and even the substantially more pedestrian GTX 960. Within those reviews, there were always the same highlights for the cards: they were quiet, provided excellent cooling and included a wide-ranging feature set. The R9 390X STRIX OC features many of those same achievements but it is also faced with some unique challenges as well.

Before I get into the specifics of this particular card, I fell like there’s a need to reiterate my feelings about AMD’s R9 390X. Its core is very much an elder statesman among the market’s enthusiast-class graphics architectures. That means it ends up competing against significantly newer, cooler running and more power efficient designs like Fiji, GM200 and the GTX 980’s GM204. However, regardless of its astronomical power consumption numbers, I still feel that the R9 390X represents an absolutely phenomenal value for the amount of money you’ll invest in it. Compared to the $500 you’ll end up paying for a similarly-performing GTX 980, the ASUS R9 390X STRIX OC’s $430USD price tag feels like an absolute steal, particularly when you take 4K gaming into account.

Past the raw price / performance ratio of this particular STRIX OC card, it has everything a gamer could possibly want: great looks, an excellent heatsink design, good framerates at high resolutions, quiet acoustics and high level components. All of the hallmarks of ASUS’ 2015 products are on full display here. In addition, AMD’s new Radeon Crimson software suite pushes things to the next level on the driver front.

There are however some minor points of concern in comparison to what the competition is offering. The overclocked Hawaii-based core tends to put out thermonuclear-type heat which means the accompanying heatsink needs to be at the top of its game for adequate heat dissipation. While the DirectCU III cooler is one of the best on the market, I feel like ASUS saddled it with a fan speed profile that’s slightly too conservative. While acoustics were excellent, Sapphire has a card with substantially more cooling mass, allowing their fans to operate at similar RPM levels but deliver cooler temperatures.

The STRIX OC’s superiority obviously lies in the relative compactness of their heatsink design and its zero decibel technology but the actual value of the STRIX OC over the competition is somewhat dubious. Granted, that extra gear between 1050MHz and 1090MHz may look good on paper but it doesn’t add one iota of visible performance to what you’re seeing onscreen. That element alone certainly isn’t worthy of a $20 premium over alternatives from Sapphire, XFX, Gigabyte and other AMD board partners that all offer upgraded, custom cooled and overclocked R9 390X’s.

Considering the technological limitations of the Hawaii core, what ASUS has achieved here is nothing short of impressive. Despite its head-scratching premium, the R9 390X STRIX OC is one heck of a GPU and that sub-$450USD price tag is just icing on the cake when compared against NVIDIA’s offerings in this bracket. Just be aware of the myriad of other options before falling for this particular card.
 

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