BenQ XL2420G G-SYNC Monitor Review

Author: AkG
Date: January 14, 2015
Product Name: XL2420G
Part Number: XL2420G
Warranty: 3 Years
Share |

Menu Layout & Observations

BenQ talks quite a bit about the XL2420G’s OSD and with good reason. It is straightforward, well laid out and quite intuitive to use, albeit featuring outdated graphics. There are some glimpses of outright brilliance here.

One interesting aspect is the OSD’s ability to dynamically change its options based on the connector being used. For example, if HDMI is used the options change to a more simplistic format whereas plugging in a DisplayPort connector will allow for 3DVision, G-SYNC and other features that benefit from a higher bandwidth cable format.

We did however encounter one small issue. If you use an AMD GPU with a DisplayPort cable and mistakenly enable G-SYNC (the option isn’t greyed out) the screen goes blank and the only way to reactive it is to unplug the screen’s power and then reboot the system. Novice friendly this is not.

With that issue out of the way the OSD can be quickly navigated and the majority of its features are within one sub-level menu. There are some highlights as well such as complete control over the color controls, blur reduction algorithms, hue and saturation. These things are typically absent from most gaming-grade TN panels so their addition here is certainly noteworthy. It looks like BenQ has included enough user customization so settings can be tailor-made for an individual’s preference.

If you are someone who just wants to play “set at and forget it”, BenQ has included a number of different presets that can be easily cycled through. For example, FPS1 and FPS2 will both modify response times, color signatures and other items to better suit the quick action in first person shooter games while RTS will enhance color aspects and deepen blacks.

When a HDMI or DVI cable is plugged in the mainmenu options are: Display, Picture, Picture Advanced, Save Settings, Audio, System. When DisplayPort is activated you will also be able to access Engine Switch which includes G-SYNC options.

The Picture Mode is where you can adjust the color temperature, saturation, gamma, sharpness, contrast, and brightness. Another welcome addition was gamma control with a total of six settings, though six-way color control was missing. Instead of the more advanced color tuning abilities, this monitor relies upon the old standby of R,G,B. On the positive side each of the three main colors can be individually adjusted.

The Picture Advanced submenu allows users to quickly and easily switch between eleven preconfigured modes. These modes are Standard, Movie, Photo, sRGB, Eco, FPS 1, FPS 2, RTS, Gamer 1, Gamer 2, and Gamer 3 which obviously covers the entire gamut of possibilities.

In addition to those eleven preconfigured picture modes this section is also where you would turn on/off the Dynamic Contrast (default is OFF), modify the overscan settings to stretch or shrink the image to fully fit the screen, change the Display Mode, and even change the color format from RGB to YUV and vice-versa.

Save Settings allows you to save three custom 'Gamer' modes which can be readily accessed via the external S Switch. As an added bonus if you download and use the free BenQ software you can download pre-configured 'custom' profiles that have been created by professional gamers.

The System section deals with the various options that do not easily fit into any of the other sections. This includes default Input setting, power off timeout setting, DDC/CI, emitter mode and other more esoteric features.

Latest Reviews in Miscellaneous Hardware News
January 8, 2018
After more than a decade of joint partnership on NAND development, Intel and Micron are going to be parting ways in order to work independently on future generations of 3D NAND....
December 19, 2016
Is it a router, outer space invader or Cylon Basestar? Linksys' MAX-STREAM EA9500 may look odd but it also happens to be one of the most powerful routers on the market....
November 11, 2015
With the big divide in computing power between desktops and smartphones, are we ready for mobile VR? The Noon VR headset is an attempt to answer that question....