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NVIDIA GTX TITAN vs. SLI & Crossfire

Author: SKYMTL
Date: March 13, 2013
Part Number: GTX TITAN
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Hitman Absolution (DX11)



Hitman is arguably one of the most popular FPS (first person “sneaking”) franchises around and this time around Agent 47 goes rogue so mayhem soon follows. Our benchmark sequence is taken from the beginning of the Terminus level which is one of the most graphically-intensive areas of the entire game. It features an environment virtually bathed in rain and puddles making for numerous reflections and complicated lighting effects.


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Much like AMD’s struggles with Assassin’s Creed III, NVIDIA’s SLI has some major problems with framerates in the latest Hitman title. In addition, using Surround on this game causes some major problems, making the game completely unplayable as the display output data causes conflicts and doubles onscreen images.

Ironically, the TITAN is the ONLY solution available that delivers consistent performance in this Gaming Evolved sponsored game. Its minimum framerates are among the best, and when used in a multi monitor system its framerates over time don’t feature the large dips of AMD’s Crossfire.
 
 
 

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