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NVIDIA GeForce GTX TITAN 6GB Performance Review

Author: SKYMTL
Date: February 20, 2013
Product Name: GeForce GTX TITAN
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Frame Time Testing (5760x1080)


Please note that our complete frame time testing methodology can be found HERE. For the purposes of this section, any frame time above 40ms (ie: 25FPS or below) should be considered too slow to maintain a fluid in-game experience.


The GeForce TITAN seems to be getting a bit bent out of sorts but we’re likely looking at immature drivers playing a role here. It never exhibited a huge amount of actual stutter but for whatever reason, frame times increased dramatically at certain parts of the benchmark sequence. Luckily, it only spends a few milliseconds above the 40ms mark.


At multi monitor resolutions, Crysis 3 is a tough nut to crack. Once again the TITAN is able to deliver relatively fluid frame times but there are a few instances where things creep above the 40ms mark.


Back within the 2560x1600 frame time testing, we mentioned the GTX 690 was perilously close to stuttering levels and it looks like the higher resolution pushed it over the edge. Under no circumstance would we recommend the dual GPU setup for Dirt Showdown. However, the GTX TITAN is able to pull in the slack and delivers some great results despite being pressured by AMD’s HD 7970 GHz Edition.


AMD’s owes in Far Cry 3 continue here with a thoroughly unplayable experience. On the other hand, both NVIDIA GPUs look quite good, the TITAN being far out front with its minor frame time deviations.


The GeForce Titan is simply untouchable in this game. It its exhibit any telltale frame time deviation while the other two solutions tend to have frame times which are all over the place.


The final test here is Max Payne which shows the GTX 690 struggling at some points while the almighty TITAN retains a smooth frame time curve. Even the HD 7970 GHz Edition joins in by sticking to low deviations throughout the benchmark sequence.
 
 
 

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