| BFG 9800GTX OCX Graphics Card Review | ||
| by Michael "SKYMTL" Hoenig | April 20, 2008 | ||
| Crysis Crysis Crysis is one of those games that comes along every now and then and totally humbles every graphics card on the market. While some people have pointed towards shoddy programming, it is undeniable that this game looks ridiculously good when played at higher settings. For this test we recorded a custom timedemo on the Harbor level equaling about 15 minutes of game time. All results were recorded with FRAPS over the course of the timedemo. All settings were set at High and DX9 mode was used. ![]() ![]() In Crysis, the BFG 9800GTX OCX starts kicking ass and taking names at lower resolutions with and without AA turned on. However as resolution increases and AA is applied, the amount of memory and its 256-bit bus starts becoming a bit of a bottleneck where it can’t stretch its legs much beyond the scores shown by the stock card. Nonetheless, seeing these framrates in Crysis was unheard of until the advent of the 9800GTX. | ||
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