| BFG 9800GTX 512MB Review | ||
| by SKYMTL | April 1, 2008 | ||
| Call of Juarez (DX10) Call of Juarez (DX10) Other than being one of the first benchmarkable DX10 games, Call of Juarez also received luke-warm reviews but it provides some stunning visuals. To benchmark this game we used the in-game benchmark tool and ran it 4 times to give an average score. 1280 x 1024 ![]() ![]() 1600 x 1200 ![]() ![]() 1920 x 1200 ![]() ![]() As resolution increases, it seems like the 9800GTX falters a bit in this game but there is another more interesting story being told here. You will see in the charts that at the higher resolutions, the 9800GTX is somehow able to pull out pretty far in front of the 8800GTS 512MB. This may either be due to the higher memory clocks (though we doubt it) or the more likely possibility is that there have been driver improvements since the last WHQL driver was released. Indeed, we look forward to seeing what kind of performance increases the next Nvidia WHQL certified driver brings. At the higher resolutions, the 9800GTX falls slightly behind the 8800GTX which is probably due to a memory bandwidth limitation. | ||
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