Quantcast
 


The Effect of GPU Memory on Surround & Stereo 3D Performance

Author: SKYMTL
Date: October 24, 2011
Product Name: .
Share |

Test System

Processor: Intel Core i7 920(ES) @ 4.0Ghz (Turbo Mode Enabled)
Memory: Corsair 3x2GB Dominator DDR3 1600Mhz
Motherboard: Gigabyte EX58-UD5
Cooling: CoolIT Boreas mTEC + Scythe Fan Controller
Disk Drive: Pioneer DVD Writer
Hard Drive: Western Digital Caviar Black 2TB
Power Supply: Corsair AX1200
Monitor: 3x Acer GD235HZ 23.5" 1080P LCDs
OS: Windows 7 Ultimate N x64 SP1

Drivers: NVIDIA 285.38 Beta

Application Benchmark Information:
Note: In all instances, in-game sequences were used. The videos of the benchmark sequences have been uploaded below along with the in-game settings used for each set of graphics cards in 2D and Stereo 3D modes.


Crysis 2


GTX 580 SLI 2D



GTX 580 SLI 3D / GTX 570 SLI 2D



GTX 570 SLI 3D



Deus Ex Human Revolution

Note: Deus Ex Human Revolution does not support NVIDIA’s 3D Vision so we did not test Stereo 3D in this title.


GTX 580 SLI & GTX 570 SLI



Dirt 3


GTX 580 SLI 2D & 3D / GTX 570 SLI 2D





GTX 570 SLI





Metro 2033


GTX 580 SLI 2D




GTX 580 SLI 3D / GTX 570 SLI 3D




GTX 570 SLI 2D




Shogun 2: Total War


GTX 580 SLI 2D / GTX 570 2D (w/2xMSAA)



GTX 580 SLI 3D


GTX 570 SLI 3D



Witcher 2 v2.0


GTX 580 SLI 2D / GTX 570 SLI 2D



GTX 580 SLI 3D


GTX 570 SLI 3D



*Notes:

- All games tested have been patched to their latest version

- The OS has had all the latest hotfixes and updates installed

- All scores you see are the averages after 3 benchmark runs

All IQ settings were adjusted in-game
 
 
 

Latest Reviews in Video Cards
April 16, 2014
Last week, NVIDIA rolled out their new 337.50 beta driver which promises huge performance increases, particularly for SLI setups.  We go in-depth and reveal its potential....
April 8, 2014
Based on the Hawaii architecture, the R9 295X2 is billed as the fastest graphics card on the planet and with a pair of Hawaii cores at its heart, greatness is certainly within reach....
March 20, 2014
Microsoft has taken the covers off of their DirectX 12 API and it features several surprises. Among them, backwards compatibility with DX11 GPUs....