| EVGA 8800GT 512MB Superclocked Edition Review | ||
| by Michael "SKYMTL" Hoenig | October 29, 2007 | ||
| DX10 Performance Tests DX10 Benchmarks Company of Heroes DX10 Think about this: as I write this the 8800GTS is retailing for around $270 before rebates while the HD2900XT is going for around (ouch) $450 and more if you can find stock. The performance figures in DX10 show that the EVGA 8800GT Superclocked is as much of a beast in DX10 games as it is in DX9. World in Conflict DX10 This game seriously stresses graphics cards and in DX10 mode it renders itself nearly unplayable with the 2900XT and even more so with the 8800GTS 320MB. The 8800GT can hold its head high since it simply flew through this test without as much as a whimper. Crysis Single Player Demo DX10 This is the big one….the mack-daddy, big kohoona and 1000lb gorilla of the gaming industry all rolled into one game. For this benchmark, I used the in-game GPU benchmarking tool coupled with a few hours playing the game while recording frame rates with FRAPS. Note that these are average frames per second. This is the game we have all been waiting for…and in its current form, it eats graphics cards for breakfast. Not one of the cards tested was able to provide an enjoyable playing experience at 1600x1200 and the demo turned into a slideshow if any form of AA was implemented. Granted, the 8800GT held up better than the other two cards but let’s all hope that this game has a few more performance enhancements before it is released. 10- Power Consumption Please note that these figures below are indicating power consumption for the WHOLE SYSTEM and not only for the graphics cards. Overall, power consumption wasn’t that bad for the EVGA 8800GT Superclocked Edition even though it is clocked a good 10% over stock speeds. On the other hand, I would have like to have seen a bit more power savings with the move to a 65nm manufacturing process. For this card I would not recommend anything under a good 500W power supply. | ||
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