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| by Mike D. | December 8, 2009 | ||
| IGP Gaming Benchmarks Gaming Benchmarks Crysis 1.2 ![]() We benchmarked Crysis using the “Crysis Benchmark Tool 1.0” and chose the “assault” timedemo to ensure that there was a heavy GPU load. Tests were conducted with all IQ settings at “Low” and a resolution of 1024x768. ![]() “But can it play Crysis?” Who would have thought we’d ever see 30+ FPS in Crysis on an integrated graphics platform. Granted we had to overclock the snot out of it to achieve this, but even without an overclock, the game was decently playable. Half-Life 2: Episode 2 ![]() It’s pretty hard to believe that it’s been over three years since the release of Half-Life 2. Since then, Valve has made numerous graphical improvements to the source engine and included them in the Episode Two release. To test, we created a custom timedemo with plenty of physics and mayhem in the “Outland” portion of the game. The timedemo was played back three times and an average framerate taken. All visual details were set to “Medium” quality, and the timedemos run at a resolution of 1280x1024. ![]() Not too shabby for integrated graphics! Even without an overclock, Episode 2 was very playable. Valve’s “Source” engine games generally do well on lesser hardware, while continuing to look great. Lost Planet: Extreme Condition ![]() Lost Planet is a graphically demanding game released by CAPCOM. For testing, we set resolution to 1024x768 and IQ settings to “Low”. Both the “Snow” and “Cave” tests were looped three times, and the average framerate taken. ![]() Although Lost Planet isn’t terribly new anymore, it is still quite taxing on video hardware. The game as a bit choppy without overclocking the 785G, but was quite playable once overclocked. World In Conflict World in conflict is a strategy title from Sierra. For our tests, we set detail to “Low” and resolution to 1280x1024. The internal benchmarking tool was utilized and done three times so that an average could be obtained. ![]() Once again, we see big gains from overclocking. At the “Low” IQ, the game may not look quite as pretty, but it was completely playable at this resolution. Futuremark 3DMark06 The Futuremark 3DMark series has been a part of the backbone in computer and hardware reviews since its conception. The trend continues today as 3DMark06 provides consumers with a solid synthetic benchmark geared for performance and comparison in the 3D gaming realm. This remains one of the most sought after statistics, as well as an excellent tool for accurate CPU comparison, and it will undoubtedly be used for years to come. ![]() It wouldn’t be a graphics test without the requisite 3DMark 2006 scores. A couple of years ago, some discrete cards scored in this range. It is hard to believe we’re looking at IGP scores. As you can see the overclocks made a significant impact. | ||
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