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| by Michael "SKYMTL" Hoenig | October 12, 2009 | ||
| Call of Duty: World at War Call of Duty: World at War![]() To benchmark this game, we played through 10 minutes of the third mission (Hard Landing) starting from when the player first enters the swamp, through the first bunker until the final push onto the airfield. This was benchmarked using FRAPS. 1680 x 1050 ![]() ![]() 1920 x 1200 ![]() ![]() 2560 x 1600 ![]() ![]() Lately, it seems like Call of Duty: World at War has been particularly hard on the performance of ATI cards but the HD 5770 actually does quite well. In the majority of the tests, it stays behind the GTX 260 216 and gradually pulls away from the GTS 250 1GB as the resolution increases. We can also see that the gap between it and the HD 5750 is significant to say the least. | ||
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