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| by Michael "SKYMTL" Hoenig | October 12, 2009 | ||
| Dawn of War II Dawn of War II![]() Even though Dawn of War II has its own in-game benchmarking tool, we decided not to use it. Instead, we played through approximately 10 minutes of the final Sapce Marine mission “Last Stand” while recording framerates with FRAPS. With a massive amount of enemies rushing your position and additional troops deployed on your side, this mission features some of the largest battles in the single player game. In addition, since the Tyranid swarms appear at regular intervals, this mission is also perfect for comparison testing. 1680 x 1050 ![]() 1920 x 1200 ![]() 2560 x 1600 ![]() Dawn of War II is an interesting example of how NVIDIA’s The Way It’s Meant To Be Played program doesn’t necessarily translate into better performance. Here the HD 5770 1GB is once again able to perform within about 10% of a GTX 260 216 while offering significantly better performance than the HD 5750 1GB or GTS 250 1GB. | ||
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