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EVGA X58 SLI Micro LGA1366 Motherboard Review

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3oh6

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System Benchmarks

System Benchmarks



SuperPi Mod v1.5<p style="text-align: justify;"><i>When running the 32M benchmark of SPi, we are calculating Pi to 32 million digits and timing the process. Obviously more CPU power helps in this intense calculation, but the memory sub-system also plays an important role, as does the operating system. SPi 32M has been a favorite amongst benchmarks for these very reasons and is admittedly the favorite benchmark of this reviewer.</i></p><center><img src="http://images.hardwarecanucks.com/image/3oh6/evga/x58slimicro/sys_bench-1.png" alt=""></center><p style="text-align: justify;">I like to start the system benchmarks section with a look at the SPi 32M benchmark, despite the fact that it has very little to do with depicting system performance. In fact, it is more of a memory sub-system test but I just hope some users out there are interested in SPi. It is basically the primary testing facility for all of my benchmarking from testing basic memory stability to CPU clocks when testing a new chip or kit of memory. Needless to say, our 40% increase in CPU frequency and 17% increase in memory frequency equates to a 37% increase in 32M performance. This is a pretty fair trade off considering memory sub-timings can also play a substantial role in 32M performance and they are likely loosened off slightly going from stock to overclock to accommodate the increase in uncore and memory clocks as well as memory timings.</p>

PCMark Vantage<p style="text-align: justify;"><i>The latest iteration of the popular system benchmark is PCMark Vantage from the Futuremark crew. The PCMark series has always been a great way to either test specific areas of a system or to get a general over view of how your system is performing. For our results, we simply run the basic benchmark suite which involves a wide range of tests on all of the sub-systems of the computer.</i></p><center><img src="http://images.hardwarecanucks.com/image/3oh6/evga/x58slimicro/sys_bench-2.png" alt=""></center><p style="text-align: justify;">As mentioned in the intro, PCMark Vantage measures a wide range of daily computer tasks in the PCMark Suite that we bench. Everything from browser rendering to 3D performance to multi-tasking, PCMark Vantage is actually a pretty good overall gauge of how much of a performance increase an overclock will have on your daily activities. As it stands, our overclock appears to have netted us an 18% gain in PCMark Vantage score. This makes sense as some of the tests PCMark Vantage runs are not going to be beneficial to a CPU/memory overclock. Things like hard drive performance are obviously going to be immune to performance increases on the CPU.</p>

Cinebench R10<p style="text-align: justify;"><i>Another benchmarking community favorite, Cinebench renders an intense 2D scene relying on all the processing power it can. Cinebench R10 is another 64-bit capable application and is likely the most efficient program tested today at utilizing all cores of a processor. We will be running both the single threaded and multi-threaded benches here today.</i></p><center><img src="http://images.hardwarecanucks.com/image/3oh6/evga/x58slimicro/sys_bench-3.png" alt=""></center><p style="text-align: justify;">Switching gears from an overall system benchmark to a strictly CPU bound benchmark, we should now see an almost linear increase in Cinebench performance when compared to the CPU frequency increase. This is in fact the case with the single thread of Cinebench increasing in performance by just over 40% and the multi-threaded benchmark increasing a solid 43%. Compare this to our 40% CPU overclock and we can see the 1:1 performance increase.</p>

DivX Converter v7.1<p style="text-align: justify;"><i>Next up is a real life benchmark where we simply time a common task done on the computer. Encoding DVDs for viewing on the computer or other devices is an increasingly important task that the personal computer has taken on. We will take a VOB rip of the movie Office Space, and convert it into DivX using the default 720P setting of the new DivX converter v7.1.</i></p><center><img src="http://images.hardwarecanucks.com/image/3oh6/evga/x58slimicro/sys_bench-4.png" alt=""></center><p style="text-align: justify;">During the DivX conversion we watched task manager for CPU activity during the conversion and it appears that DivX only uses about 75% of each thread. We thought this was a bit weird as something as CPU intensive as a conversion would want to use the entire potential of the system. When we look at the results, this observation is confirmed as we only see a 32% increase in performance going from stock to overclocked which is almost 25% less of a performance increase than our CPU frequency increase of 40%. Overclocking your CPU will definitely cut down on encoding time with DivX, just not at the same percentage that the CPU is overclocked. We experienced a 3:4 performance to overclock ratio in our setup today.</p>

Lame Front End<p style="text-align: justify;"><i>Un-like the DivX conversion we just looked at, Lame Front End is not multi-threaded and only utilizes a single core of a processor. This will obviously limit performance but we should still recognize significant time savings going from the stock settings to the overclocked results. We will be encoding a WAV rip of the Blackalicious album, Blazing Arrow and converting it to MP3 using the VBR 0 quality preset.</i></p><center><img src="http://images.hardwarecanucks.com/image/3oh6/evga/x58slimicro/sys_bench-5.png" alt=""></center><p style="text-align: justify;">Unlike DivX, the Lame Front End WAV to MP3 encoding task showed an almost 40% decrease in encoding time even though it is a single threaded application. This indicates an equal 1:1 performance to overclock ratio, much like Cinebench. Again, overclocking the CPU definitely increases encoding performance and if you are doing an entire music library, you can save years off your life by pushing the system a little bit.</p>

Photoshop CS4<p style="text-align: justify;"><i>Adobe Photoshop CS4 is fully x64 compliant and ready and able to use every single CPU cycle our processor has available including the implementation of GPU support utilizing the GTX 280 in our test system. It is just a shame it can't fully utilize all 8 threads of the i7 processor yet. We have changed our Photoshop benchmark to more of a standardized test configured by DriverHeaven.net. Their Photoshop benchmark utilizes 15 filters and effects on an uncompressed 109MB .JPG image that will test not only the CPU but also the memory subsystem of our test bench. Each portion of the benchmark is timed and added together for a final time that is compared below.</i></p><center><img src="http://images.hardwarecanucks.com/image/3oh6/evga/x58slimicro/sys_bench-6.png" alt=""></center><p style="text-align: justify;">Continuing with the real world benchmarks we find that the DriverHeaven.net Photoshop benchmark also provides a solid 40% increase in performance. This again equates to a 1:1 ratio when looking at the CPU overclock percentage compared to the performance gain. We thought that there would be other factors holding back the performance gains below 40% but it appears that Photoshop is enough CPU bound to provide this perfect ratio. The memory overclock obviously helps this ratio a little bit as memory will play a large role in Photoshop performance in some of the tests performed.</p>

WinRAR 3.90 Beta 4<p style="text-align: justify;"><i>We all know what WinRAR is and does. It is a compression and decompression tool that has a built in benchmark, a way to tell just how fast a system can do this programs given task. We simply run the benchmark up to 500MB processed and time how long it takes.</i></p><center><img src="http://images.hardwarecanucks.com/image/3oh6/evga/x58slimicro/sys_bench-7.png" alt=""></center><p style="text-align: justify;">The final benchmark we look at today is the WinRAR built in benchmark testing to 500MB. This benchmark has traditionally been memory frequency bound and with a 28% decrease in calculating time, this makes sense as the full 40% CPU overclock couldn't come through in the results.

We know the motherboard plays a small role in the actual results presented here because pretty much all, if not every single motherboard, would show the same gains given the same overclock. What we can hang on the motherboard is the fact that this EVGA X58 SLI Micro can handle such a substantial system overclock. This is what makes this little board so great. The fact that it can handle a heavy overclock like its larger full ATX counterparts resulting in outstanding performance increases.</p>
 
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3oh6

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Gaming Benchmarks

Gaming Benchmarks



Futuremark 3DMark Vantage<p style="text-align: justify;"><i>We have forced ourselves to step up to 3DMark Vantage results for all reviews because the public demands it. 3DMark Vantage is the newest in a long line of 3D benchmarking software from Futuremark and is the most elaborate to date. Featuring multiple presets for various system configurations, Vantage is the culmination of all 3DMarks past relying on system and GPU power for its results. We will stick to the Performance preset as it seems to be the most popular at this point in time.</i></p><center><img src="http://images.hardwarecanucks.com/image/3oh6/evga/x58slimicro/3d_bench-1.png" alt=""></center><p style="text-align: justify;">We start off the Gaming Benchmarks section with a little 3DMark action. We can clearly see the performance gains in 06 out-pace that of Vantage between our two setups. 06 shows a 36% performance increase while Vantage only displays a 9% performance increase. Clearly Vantage is more dependent on GPU than CPU while 06 sees great gains from a system overclock.</p>

Crysis - Tank benchmark<p style="text-align: justify;"><i>We all know what Crysis is and how much it beats up systems but we wanted to add it to the gaming benchmarks to see how system changes can improve performance on a mid-level system. Detail levels are all set to Very High with the resolution at 1680x1050 with 4xAA. We ran the benchmarks with a demo of the Tank level in DX9 and 64-bit. The game looks great with this setup and plays just well enough to keep us happy.</i></p><center><img src="http://images.hardwarecanucks.com/image/3oh6/evga/x58slimicro/3d_bench-2.png" alt=""></center><p style="text-align: justify;">Now this is the first time I have ran ATI cards for benchmark results in a review and definitely the first time I have looked at performance gains going from a single to multi card setup with HD4890's. It really shouldn't be a reflection on performance of the motherboard so much as the cards but still nice to see. Ignore the comparison between the single and multi card setups for just a second. Focus on the two longest bars for the average and minimum FPS results. These two bars are the multi-card Crossfired HD4890's at both the stock (blue) and overclocked (red) settings. Coming as a complete surprise, overclocking the system showed a significant improvement in both average and minimum FPS. Up to this point, we have never seen Crysis show any benefit to increased system performance, any gains have come simply from GPU increases. Perhaps it is the HD4890's or the fact that we benched a different time demo, but either way you look at it, we were not expecting to see the results we have here.</p>

FarCry 2<p style="text-align: justify;"><i>Another new fall release of this past silly season Far Cry 2 has some beautiful scenery but does lack that buttery smooth game play in places. A lot of moaning and groaning has occurred with Far Cry 2 but acceptable frame rates are much easier to achieve than Crysis and the game play is plenty smooth enough to enjoy. We were really able to crank up the settings with this benchmark on this setup.</i></p><center><img src="http://images.hardwarecanucks.com/image/3oh6/evga/x58slimicro/3d_bench-3.png" alt=""></center><p style="text-align: justify;">Going back to another favorite of ours, Far Cry 2 shows the gains we would expect going from stock to overclock as well as a hefty boost going from a single HD4890 to Crossfired HD4890's. As mentioned, this is the first time I have personally benched single VS multi 4890's and the improvements are very nice to say the least. The game goes from almost unplayable with a single card to absolutely smooth as silk with the second HD4890 added. Crossfire on this motherboard definitely looks to be working great with these MIS R4890 Cyclone's.</p>

Prototype<p style="text-align: justify;"><i>The newest game in our testing sweet, I switched to Prototype for this review as I thought we needed some fresh blood in the pool. That and after playing the game for about five minutes on the big screen at 1920x0180, I was hooked. The game is quite playable with a single HD 4890 and an absolute blast running around Manhattan destroying everything in your path. If you haven't already done so, hook a rig up to your 42" and play this game at high res, it is great.</i></p><center><img src="http://images.hardwarecanucks.com/image/3oh6/evga/x58slimicro/3d_bench-4.png" alt=""></center><p style="text-align: justify;">Prototype is the newest kid on the block as far as regency of release but it appears to be the least GPU bound game we looked at today. This is great news as a single HD4890 can easily play the game at max settings at a resolution of 1680x1050. Some may be asking how we benchmarked Prototype since there is no built in benchmarking engine, and that is a great question. We simply loaded up the game with each setup and headed towards the Gentek building on the map. Once we got there we started FRAPS with a 4 minute time limit on results and basically went nuts. We simply had an all out fire fight with the military for 4 minutes and compared the results. Because of this the results can be a little off but for the most part, the length we benched helped even out results and gave us a pretty accurate measurement of performance over the four setups.</p>
 
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3oh6

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Voltage Regulation

Voltage Regulation

<p style="text-align: justify;">Our last X58 mATX motherboard review lacked pretty much any voltage reading because of a lack of voltage read points. But despite its small size, the EVGA X58 SLI Micro does not hold back any features to speak of, including voltage read points. Just like the EVGA Classified and X58 3X SLI before it, the X58 SLI Micro has the full slate of voltage read points on the PCB just above the DIMM slots.</p><center>
voltage-1.jpg
<p style="text-align: justify;">These read points - seen in the "Closer Look" section - include vCORE, vDIMM, VTT, IOH, CPU PLL, QPI PLL, IOH IO, ICH IO, ICH, and a ground point. Basically, any voltage we can adjust in the BIOS, we can read right off the motherboards read points. Let's have a look at the difference between what we set in the BIOS, what E-LEET picks up in Windows, and what our DMM picks up from the read points; at both idle and load conditions. We will be using our overclocked settings for the testing so we see how the board handles the voltage droops at a heavy overclock.</p><center><table border="0" bgcolor="#666666" cellpadding="5" cellspacing="1" width="697"><tr><td align="center" bgcolor="#cc9999" width="99px"></td><td align="center" bgcolor="#cc9999" width="99px"><b>BIOS Set</b></td><td align="center" bgcolor="#cc9999" width="99px"><b>BIOS Report</b></td><td align="center" bgcolor="#cc9999" width="99px"><b>E-LEET<br />Idle</b></td><td align="center" bgcolor="#cc9999" width="99px"><b>E-LEET<br />Load</b></td><td align="center" bgcolor="#cc9999" width="99px"><b>DMM<br />Idle</b></td><td align="center" bgcolor="#cc9999" width="99px"><b>DMM<br />Load</b></td></tr><tr><td align="center" bgcolor="#ececec" width="99px">CPU vCORE</td><td align="center" bgcolor="#ececec" width="99px">1.28750v</td><td align="center" bgcolor="#ececec" width="99px">1.30v</td><td align="center" bgcolor="#ececec" width="99px">1.29v</td><td align="center" bgcolor="#ececec" width="99px">1.34v</td><td align="center" bgcolor="#ececec" width="99px">1.292v</td><td align="center" bgcolor="#ececec" width="99px">1.339v</td></tr><tr><td align="center" bgcolor="#ececec" width="99px">CPU vTT</td><td align="center" bgcolor="#ececec" width="99px">+250 (1.35v)</td><td align="center" bgcolor="#ececec" width="99px">1.44v</td><td align="center" bgcolor="#ececec" width="99px">1.44v</td><td align="center" bgcolor="#ececec" width="99px">1.43v</td><td align="center" bgcolor="#ececec" width="99px">1.328v</td><td align="center" bgcolor="#ececec" width="99px">1.288v</td></tr><tr><td align="center" bgcolor="#ececec" width="99px">CPU PLL</td><td align="center" bgcolor="#ececec" width="99px">1.500v</td><td align="center" bgcolor="#ececec" width="99px">x</td><td align="center" bgcolor="#ececec" width="99px">x</td><td align="center" bgcolor="#ececec" width="99px">x</td><td align="center" bgcolor="#ececec" width="99px">1.511v</td><td align="center" bgcolor="#ececec" width="99px">1.493v</td></tr><tr><td align="center" bgcolor="#ececec" width="99px">QPI PLL</td><td align="center" bgcolor="#ececec" width="99px">1.100v</td><td align="center" bgcolor="#ececec" width="99px">x</td><td align="center" bgcolor="#ececec" width="99px">x</td><td align="center" bgcolor="#ececec" width="99px">x</td><td align="center" bgcolor="#ececec" width="99px">1.105v</td><td align="center" bgcolor="#ececec" width="99px">1.092v</td></tr><tr><td align="center" bgcolor="#ececec" width="99px">vDIMM</td><td align="center" bgcolor="#ececec" width="99px">1.650v</td><td align="center" bgcolor="#ececec" width="99px">1.66v</td><td align="center" bgcolor="#ececec" width="99px">1.66v</td><td align="center" bgcolor="#ececec" width="99px">1.66v</td><td align="center" bgcolor="#ececec" width="99px">1.615v</td><td align="center" bgcolor="#ececec" width="99px">1.615v</td></tr><tr><td align="center" bgcolor="#ececec" width="99px">IOH vCORE</td><td align="center" bgcolor="#ececec" width="99px">1.100v</td><td align="center" bgcolor="#ececec" width="99px">1.13v</td><td align="center" bgcolor="#ececec" width="99px">1.14v</td><td align="center" bgcolor="#ececec" width="99px">1.13v</td><td align="center" bgcolor="#ececec" width="99px">1.109v</td><td align="center" bgcolor="#ececec" width="99px">1.103v</td></tr><tr><td align="center" bgcolor="#ececec" width="99px">IOH/ICH I/O Voltage</td><td align="center" bgcolor="#ececec" width="99px">1.500v</td><td align="center" bgcolor="#ececec" width="99px">x</td><td align="center" bgcolor="#ececec" width="99px">x</td><td align="center" bgcolor="#ececec" width="99px">x</td><td align="center" bgcolor="#ececec" width="99px">1.525v</td><td align="center" bgcolor="#ececec" width="99px">1.509v</td></tr><tr><td align="center" bgcolor="#ececec" width="99px">ICH vCORE</td><td align="center" bgcolor="#ececec" width="99px">1.050v</td><td align="center" bgcolor="#ececec" width="99px">x</td><td align="center" bgcolor="#ececec" width="99px">x</td><td align="center" bgcolor="#ececec" width="99px">x</td><td align="center" bgcolor="#ececec" width="99px">1.066v</td><td align="center" bgcolor="#ececec" width="99px">1.055v</td></tr></table></center><p style="text-align: justify;">Things look to be pretty much what we expected and wanted to see. The one stand out from the voltage readings is the VTT. EVGA has consistently messed this voltage up in the BIOS reading on all of the X58 boards thus far, and obviously haven't corrected it on the X58 SLI Micro. The BIOS reads VTT much higher than it actually is, and thus, reports it to E-LEET in Windows much higher than it actually is. According to the voltage read point, VTT appears to be about what we set in the BIOS. It actually runs a little low from what is set, and then droops even further under load conditions. In reality, VTT droops under load a full 0.062v from what we set in the BIOS. This is important information as VTT plays a vital role in memory clocks at the high end. So keep in mind that VTT is actually substantially lower than what is set in the BIOS, despite what E-LEET or any other software programs report in Windows.

vDIMM is another voltage that is important to know and it too runs a little low, 0.035v to be exact. When running memory that requires 1.65v, it might be a good idea to set 1.70v in the BIOS as this will equate to about 1.65v in actual voltage supply to the memory both at idle and load. Here now are a few charts generated by OCCT during a quick 20 minute load test on our overclocked settings. We show both with (vCORE is set slightly higher to compensate) and without vDROOP enabled as well as the rest of the voltage readings that are picked up by E-LEET and other software in Windows including vDIMM, VTT, and IOH vCORE.</p><center><table cellpadding="10px" cellspacing="0"><tr><td width="50%"><b><center>vDROOP Chart from OCCT - vDROOP Enabled</b>
voltage-2.png
</center></td><td width="50%"><b><center>vDROOP Chart from OCCT - vDROOP Disabled</b>
voltage-3.png
</center></td></tr></table></center><p style="text-align: justify;">The EVGA BIOS allows users to enable or disable vDROOP and the feature works as advertised, but when you disable vDROOP, vCORE actually increases under load as we saw in the chart earlier and the graph just above. We won't discuss the merits of vDROOP but can simply say the EVGA X58 boards have always offered the ability to enable or disable it as the user pleases.</p><center>
voltage-4.png
voltage-5.png
voltage-6.png
voltage-7.png
</center><p style="text-align: justify;">The rest of these voltage charts should be taken with a grain of salt, as should the vDROOP charts, but they still give us a general idea how the board regulates the given voltages. Let's move on the Heat & Acoustical Testing section.</p>
 
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3oh6

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Heat & Acoustical Testing

Heat & Acoustical Testing

<p style="text-align: justify;">Up to this point, we have absolutely nothing positive to say about any of the X58 motherboard cooling options we have tested. Check that, there is one board that hasn't disappointed, it also happens to be the only X58 board we have looked at with active cooling on the north bridge...definitely not a coincidence. Seeing as the X58 SLI Micro is completely passively cooled, we don't expect to have any change in results from previous motherboards.</p><center>
heat-1.jpg
heat-2.jpg
</center><p style="text-align: justify;">The one positive item of this board is that none of the heat sinks are attached to each other as we can see in the photos above, changing one means just changing one. Say you wanted to just cool the north bridge with water, all you would have to do is remove the north bridge heat sink. Too many motherboards have a heat pipe conglomeration that forces the end user to change all three heat sinks should they want to water cool a single component, for this, we praise EVGA.</p><center>
heat-3.jpg
heat-4.jpg
</center><p style="text-align: justify;">Like previous EVGA X58 motherboards, we have been unable to monitor the X58 chipset temperatures in Windows. We can see the temperature in the BIOS but that does us no good, so instead we will have to focus on the PWM which is pictured above. The six phase PWM design consists of lowRDS(on) MOSFETs and R36 inductors. This should equate to a rather low temperature PWM, even without much airflow. The most interesting aspect of this PWM is the fact that the same components are used for the VTT PWM shown in the second photo. The intriguing part is the lack of any heat sinks on these MOSFETs. To be honest, we are shocked and are almost certain this will hold back the VTT voltage one can use with this motherboard and potentially the reason our memory overclocks were held back. The memory clocking issue didn't feel temperature related but with no heat sinks on these MOSFETs, temperatures will definitely be higher than they should on them with any amount of VTT pushed through the CPU. In fact, we killed our original X58 3X SLI motherboard when pushing memory on it due to a lack of cooling on these vary components. Again, we strongly recommend against high frequency memory with the X58 SLI Micro.</p><center>
heat-6.jpg
heat-7.jpg
</center><p style="text-align: justify;">The above photos outline our two setups, on the left, the setup labeled as 1 Fan, and on the right, the setup labeled as 2 Fans in the chart below. Basically we have added a second fan to the existing single CPU heat sink fan which blows air over the memory, but this fan also aids the north bridge, south bridge, and PWM heat sink by blowing air across the motherboard. We have used a typical 120mm 2200RPM fan for the second fan, so nothing crazy. As we will soon see, the results are pretty drastic in the cooling abilities between the two setups. We use a quick 20 minute OCCT stress test to apply our load and use the logging capabilities of Everest Ultimate to track our temperatures into a CSV file. </p><center>
heat-9.png
</center><p style="text-align: justify;">Let's break this down in stages, first the blue line that represents our "Stock" settings of 133x23 and default vCORE with memory set to the XMP profile of the Mushkin Redline Ascent memory. With just the single fan on the TRUE, the temperatures aren't great, but definitely not too bad considering the passive cooling on the PWM heat sink. The temperature holds steady at about 62C once the heat sink warms up. This is acceptable albeit a little on the high side for some. We would expect this temperature to fall greatly with even the slightest bit of case air flow. Keep in mind, we are on an open bench with complete stagnant air aside from what the CPU heat sink fan is moving.

The orange bar depicts the same "Stock" settings but with the second fan added over the memory, obviously the cooling ability of the motherboard heat sinks improves drastically. The temperature of the PWM never crosses 50C and as soon as the load stops, the PWM temperature drops right back to the idle temp it previously was. It won't take much to see this type of cooling capacity and we highly encourage everyone running an X58 setup to have some sort of low RPM fan blowing over the setup like we have. The memory benefits, and the motherboard clearly does as well.

Moving on to the "Overall Overclock" settings we can see that the single fan setup doesn't finish the OCCT 20 minute stability test. In fact, it doesn't even get half way through the load portion of the test. The PWM temperatures creep up to 90C and then the system locks up. This could also be a result of the NB temperatures as well because that heat sink - along with the south bridge heat sink - is skin burning hot at that point. Clearly with a heavy overclock, the system completely fails to cope with the heat being produced without additional cooling help for the heat sinks.

The white line in the chart shows our two fan setup with our "Overall Overclock" from the benchmarking and overclocking section. Adding the second fan not only allows the setup to complete stability testing, it also keeps the temperature of the PWM in check barely crossing the 75C mark. The north bridge and south bridge heat sinks also benefit greatly from this additional airflow as they are nowhere near as warm as the setup without the additional fan.

The numbers don't lie, like every other passively cooled X58 motherboard, the motherboard cooling solution fails miserably without additional cooling help when the system is overclocked. We obviously wouldn't be able to overclock this system anywhere near where we have without that additional cooling. This is definitely important information when deciding on a case and cooling setup for the EVGA X58 SLI Micro. If you are running stock settings, then this motherboard cooling is more than adequate...and 100% silent.</p>
 
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3oh6

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Conclusion

Conclusion

<p style="text-align: justify;">How can we possibly sum up what we learned about this board in just a couple short paragraphs? The EVGA X58 SLI Micro is definitely a mATX motherboard. With that said though, you wouldn't know it without physically seeing the board. The X58 SLI Micro hosts all but the full slate of features that the X58 chipset can offer. Not to mention the EVGA specific features we have enjoyed on the full size ATX X58 motherboards like the voltage read points and the onboard power and reset buttons that double as hard drive activity and power lights.

Our overclocking experience had us feeling like we were on the original X58 3X SLI or even the Classified at times because the X58 SLI Micro simply responded in the same manner as those boards do. We had a small hiccup in memory clocking over DDR3-1900 but as mentioned in the review, high memory clocks do not equate to performance. Still, we would have liked to been able to run our DDR3-2000 memory at their rated frequencies. The power delivery on a couple key components like VTT seemed to be slightly weaker but more than adequate for ambient cooled overclocking.</p><center>
conclusion-1.jpg
</center><p style="text-align: justify;">Perhaps this section of negatives is more of a product of our knowledge of the EVGA X58 lineup more than faults of the motherboard, but we have quite a list of dirty laundry - albeit it somewhat petty at times. The small accessory package, lack of extended Crossfire bridge, lack of BIOS/E-LEET enhancements from the original X58 motherboard, and lack of ability to view NB temperatures in Windows are some very minor things we have been hoping to see changed as the EVGA X58 lineup matured. These items are easily dismissed because what they would replace is already more than adequate. The one major issue we have is the heat sinks and the complete lack of VTT MOSFET cooling. We understand the passive cooling as silence is better than noise and at stock clocks, the cooling the heat sinks offer are more than enough. It is very simple, if you want to heavily overclock the X58 SLI Micro, be prepared to add a fan to help the existing heat sinks. That we understand, but the lack of VTT cooling has us scratching our heads, especially after losing our X58 3X SLI due to an overheated and failed VTT PWM. Again, this is a mATX motherboard and it is quite possible we are just trying to have our cake and eat it too.

Regardless of the negatives, this board impressed us. Like all previous EVGA X58 boards, we loved working with it. The BIOS is laid out well, the board responds to voltage and timing adjustments as it should, and the results were predictable when working our overclock up from stock. From an aesthetic point of view, the heat sinks and board design is fabulous. Building a themed system with the EVGA X58 SLI Micro would be a piece of cake as it is designed incredibly well. The EVGA team has really nailed the design on the head with this board and we look forward to getting our teeth into the P55 series as it appears to take over where this board has left off. If you are looking for a powerful X58 motherboard in the mATX form factor, you cannot go wrong with the X58 SLI Micro from EVGA. Heck, even if you don't absolutely have to have the mATX form factor, the X58 SLI Micro is a solid option for any new build if your expansion needs aren't large simply for the price, the look, and the solid performance.</p>

<b>Pros:</b>
  • Fully featured board despite the smaller footprint
  • Individual heat sinks don't force users to upgrade all three
  • Overclocks a system as good as any X58 board we have seen
  • Passively cooled heat sinks should be more than enough for a non-overclocked setup
  • EVGA support and community driven forums

<b>Cons:</b>
  • Lack of a double spaced CrossFireX bridge
  • Limited accessory package, just a couple more SATA cables would be nice even
  • Label BIOS profiles
  • E-LEET enhancements
  • Monitor NB temperature in Windows
  • Issue with high memory overclocks that could not be solved
  • Motherboard heat sinks just aren't enough passively cooled for overclocking & VTT needs heat sinks IMO


<center><b><i>We would like to thank all of the folks at EVGA for supplying the motherboard we have looked at here today.</i></b>


EVGA X58 SLI Micro Comment Thread</center>
 
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