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| by Michael "SKYMTL" Hoenig | April 2, 2009 | ||
| Call of Duty: World at War Call of Duty: World at War![]() To benchmark this game, we played through 10 minutes of the third mission (Hard Landing) starting from when the player first enters the swamp, through the first bunker until the final push onto the airfield. This was benchmarked using FRAPS. 1680 x 1050 ![]() ![]() 1920 x 1200 ![]() ![]() 2560 x 1600 ![]() ![]() In some tests, the GTX 275 falters a bit under the pressure from the HD 4890 1GB but it remains very competitive especially when you look at how it performs against the much more expensive GTX 285. Even though ATI has claimed to have more efficient AA processing, it seems that the GTX 275 is able to surge ahead whenever AA is turned on in this game. All in all though, the race in this game is just too close to call. | ||
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