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| by Michael "SKYMTL" Hoenig | December 23, 2008 | ||
| Call of Duty: World at War GPU Performance Call of Duty: World at War GPU PerformanceTo benchmark this game, we played through 10 minutes of the second mission (Little Resistance) starting from right after the player calls in the rocket strike on the enemy positions on the beach. This was benchmarked using FRAPS. 1440 X 900 ![]() ![]() 1680 X 1050 ![]() ![]() World at War performance is what I would call predictable across the entire range of cards since this has been a game that likes Nvidia hardware since its inception. However, we can see that the ATI cards are able to make some great headway when AA is turned on and the HD 4650 all the way at the bottom of the chart really hangs in well against the more expensive 9500 GT GDDR3. Another interesting facet here is that the performance numbers of the two 9600-series cards are usually within about 10% of one another. Considering how close they are price-wise this isn’t much of a surprise. | ||
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