The Games of Christmas '08: GPU Performance Part II

by Michael "SKYMTL" Hoenig     |     December 23, 2008

Left 4 Dead: GPU Performance


For benching Left 4 Dead, we used a pre-recorded 5 minute timedemo taken on the Death Toll campaign during The Church mission. Framerates were captured with FRAPS.

1440 X 900





1680 X 1050




To be honest with you, I wasn’t expecting the results which came up in Left 4 Dead but ATI’s superior AA implementation seems to be bearing fruit with the HD 4830 staying ahead of the 9800 GT in three out of four tests. Minimum framerates with the ATI cards are also very good from start to finish but what is really telling is the HD 4650’s domination of the 9500 GT. The HD 4670 proves itself to be an excellent value for its price.

On the Nvidia side of things, the 9600 GSO is able to stay comfortably ahead of the HD 4670 while the 9600 GT is in a class in and of its own since its only real competition is another Nvidia card. The HD 3870 is able to give it a run for its money every now and then but that pressure fades to black when AA is turned on.
 
 
 

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