Far Cry 2 Hardware Performance Review

by FiXT     |     November 21, 2008

Conclusion

As one of the top titles in 2008, Far Cry 2 has a lot to offer. Believe it or not, Ubisoft Montreal has achieved the pinnacle of game optimization, providing incredibly involved and immersive visuals that have very simple hardware requirements. Unfortunately, this has seemingly caused a lack of focus on the higher end, and more robust system users notice only minor improvements, with nothing revolutionary reserved for them. Our benchmarks bring to light some very interesting results. For the first time ever, DirectX10 arguably becomes the setting of choice; offering not only the benefits of lower system resources, it also manages to improve frame rates for many video cards - most notably the mid range and low end. nVidia and ATI maintain a healthy battle for the podium, with the multi GPU solutions obviously coming out ahead. Unfortunately for the owners of this much processing power, it is seemingly wasted, providing only minor improvements of single card solutions. The real winner here is the mediocre high end cards who trail by only single digit frames over video cards double in price.

While the video card contest is rather trivial, the CPU battleground points out clear strengths and weaknesses. For the most part, multi-core support in the game provides a competitive edge for quad core and tri core processors. Ram as well shows excellent results and showcases one of benefits of opting to go with the DirectX10 API.

Kudos to the Ubisoft Montreal team for creating a game that not only appeals to a larger number of gamers, but can also be played by most all of them without hardware limitations.



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