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EVGA GeForce GTX 260 Core 216 (216 SP) Superclocked Edition Review

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SKYMTL

HardwareCanuck Review Editor
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12,840
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3DMark Vantage

3DMark Vantage


3DMark Vantage is the follow-up to the highly successful 3DMark06. It uses exclusively DX10 so if you are running Windows XP, you can forget about running this benchmark. However, it presents us with a truly stressful test of any modern graphics card so we have decided to begin including it in our testing procedure.

Overall Score

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GPU Score

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SKYMTL

HardwareCanuck Review Editor
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12,840
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Montreal
Prey / Enemy Territory: Quake Wars

Prey


Even though Prey may be a bit older game compared against many of the other ones we are testing, it still provides a workout of even the best graphics cards on the market. This time we have enabled its Graphics Boost feature (Gboost in the charts) and run through a custom timedemo.

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Enemy Territory: Quake Wars


Enemy Territory: Quake wars is the latest iteration of the wildly popular Quake franchise from ID Software. While it was met with luke-warm reviews by both the media and the gaming community, it remains an extremely popular online game.

In this test we set up a 15 minute timedemo on the Refinery level while the framerates were recorded in-game.


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SKYMTL

HardwareCanuck Review Editor
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Joined
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Messages
12,840
Location
Montreal
Devil May Cry 4

Devil May Cry 4


Devil May Cry has long been a staple platformer on consoles but has found only moderate success with its PC ports. The 4th iteration of this series aims to buck this trend with stunning visuals and intuitive gameplay

In this benchmark we used the in-game benchmark tool while running FRAPS to measure an average and minimum framerate.



1280 X 1024

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1600 X 1200

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2560 X 1600

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SKYMTL

HardwareCanuck Review Editor
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Joined
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Messages
12,840
Location
Montreal
Crysis DX9

Crysis DX9


Crysis is one of those games that comes along every now and then and totally humbles every graphics card on the market. While some people have pointed towards shoddy programming, it is undeniable that this game looks ridiculously good when played at higher settings.

For this test we recorded a custom timedemo on the Harbor level equaling about 20 minutes of game time through jungle, over water and in vehicles. All results were recorded with FRAPS over the course of the timedemo.

1280 X 1024

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1600 X 1200

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1920 X 1080

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
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Messages
12,840
Location
Montreal
Crysis DX10

Crysis DX10



1280 X 1024

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1600 X 1200

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1920 X 1080

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SKYMTL

HardwareCanuck Review Editor
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Messages
12,840
Location
Montreal
Call of Duty 4: Modern Warfare

Call of Duty 4: Modern Warfare


This has quickly become one of the most popular games for the PC and with good reason. This is one of the few times I have experienced actual excitement when looking for a good area to record the timedemo. The graphics are amazing and at the same time quite demanding when you get into the higher resolutions.

For this test we recorded a 15 minute timedemo on the Crash multiplayer level and recorded framerates using FRAPS. The maximum in-game framerate was bumped to 999.



1280 X 1024

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1600 X 1200

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2650 X 1600

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SKYMTL

HardwareCanuck Review Editor
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Messages
12,840
Location
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World in Conflict DX9

World in Conflict DX9


This is one stunning game. World in Conflict has provided us with some of my most memorable gaming experiences since the first Homeworld game was released and it has not stopped wowing me. In its DX9 form it provides eye-popping visuals and pushes most modern GPUs to their limits. However, in DX10 mode this game will cause nearly every graphics card to beg for mercy.

For this test we used the in-game benchmarking tool.


1280 X 1024

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1600 X 1200

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2560 X 1600

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SKYMTL

HardwareCanuck Review Editor
Staff member
Joined
Feb 26, 2007
Messages
12,840
Location
Montreal
World in Conflict DX10

World in Conflict DX10



1280 X 1024

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1600 X 1200

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2560 X 1600

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SKYMTL

HardwareCanuck Review Editor
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Messages
12,840
Location
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Temperatures & Acoustics / Power Consumption

Temperature Testing


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Temperatures are not anything we weren’t expecting considering the fact that the EVGA GTX 260 Core 216 is overclocked but what really needs to be looked at is its temperature versus the ATI cards. Without a doubt, the quality of the stock Nvidia heatsink becomes abundantly apparent when compared to what ATI uses on supposedly more efficient cards.


Acoustical Properties



Coupled with quite good temperatures, this card did not noticeably ramp up its fan speed throughout testing so it did not become overly loud at all. This is quite unlike the GTX 280 cards we have tested in the past whose fan speed profile was more akin to a Dust Buster than a graphics card. There were the occasional “blip” now and then when the fan did increase for a short period of time but it was not enough for the sound to carry above the rest of the fans in the case.


Power Consumption


For this test we hooked up our power supply to a UPM power meter that will log the power consumption of the whole system twice every second. In order to stress the GPU as much as possible we once again use the Batch Render test in 3DMark06 and let it run for 30 minutes to determine the peak power consumption while letting the card sit at a stable Windows desktop for 30 minutes to determine the peak idle power consumption.

Please note that after extensive testing, we have found that simply plugging in a power meter to a wall outlet or UPS will NOT give you accurate power consumption numbers due to slight changes in the input voltage. Thus we use a Tripp-Lite 1800W line conditioner between the 120V outlet and the power meter.

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Like any card that is overclocked, this one consumes a bit more power than its stock clocked version which was to be expected. Lately, we have heaped praise on Nvidia for tightly controlling their idle power consumption and this card is no different. When under load it will take a good 600W power supply to keep it going, it is still amazing to see this card beating a 55nm HD 4870 when it comes to idle power consumption.
 
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SKYMTL

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Conclusion

Conclusion


What a rollercoaster ride this review was. Without a doubt, there will be parallels drawn between the GTX 260 with 216 stream processors and the venerable HD 4870 but before we get to that, let’s sit down and take a look at this card EVGA sent us. The EVGA GTX 260 Core 216 Superclocked Edition is one hell of a performer in every single game and just like the HD 4870 before it, redefines what people thought they would have to pay for this type performance. It used to be ATI reacting to Nvidia releases but now it seems that Nvidia is doing everything they can to answer the challenge brought upon it from the HD 4850 and HD 4870. In the end, it is the consumer that benefits no matter how much ATI or Nvidia fans howl at the moon that their preferred card is faster.

However, the first thing you are probably thinking is why in the world Nvidia is not releasing a new card with a new name (GTX 265 maybe?). Honestly, we have no idea why and being vocal opponents to the past naming practices which completely fubar’d Nvidia’s lineup you can imagine what we think about letting every board partner name their own products something different. So far we have polled three board partners and each calls their “new” GTX 260 something different; Core 216, Max Core and 216SP. Will this confuse even the informed buyers? Hell yes and we hate it.

Funky naming conventions aside, when you take a step back and look at the EVGA GTX 260 Core 216 Superclocked, it is more than apparent that you are getting a ton of value for you money. Believe it or not, when you line this card up next to a HD 4870 which retails for around the same price there is very little competition from the ATI card. Not only does the EVGA Core 216 come with a name known for high quality customer service and a lifetime warranty but it also boasts increased clock speeds over the stock 216 SP cards. These clock speed increases coupled with the additional shader muscle more than makes up for the older card’s faltering points when AA is turned on even though the HD 4870 was still able to best it in the odd benchmark. That being said, when looking purely at the benchmark numbers, you should remember that the EVGA card we tested in this review is pre-overclocked which means that it will naturally achieve higher framerates than a stock-clocked card. When taking that into account, it becomes pretty apparent that the “new” GTX 260 with 216 SPs is not significantly faster than the old one but it still has the balls to get the job done.

Other than the obscure name, the only things not to like about this card are its power consumption and heat output. When you have the EVGA GTX 260 Core 216 running at full tilt in a closed room it can nicely dub as a space heater which is great on those cold, lonely winter nights but will have you swearing up and down in the summer. Believe it or not, these are the only real faults we can find with this card which speaks volumes of the top-quality product EVGA brought to the table to compete against ATI.

Summing up a review like this is never an easy thing considering part of me wants to lambaste this card for having another needlessly obscure name while at the same time showering praise on it for raising the price / performance bar. Luckily the poise of the EVGA GTX 260 Core 216 Superclocked Edition in every game we tested along with its $299 price tag won me over and it gets both out Dam Good and Dam Good Value awards.


Pros:

Great performance
Quiet
Lifetime Warranty
Price
Included S/PDIF cable and DVI to HDMI dongle


Cons:

Yet another oddly named product to confuse the Nvidia lineup
Power consumption
Heat


 
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