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Old March 12, 2007, 11:39 AM
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Default COH and Supreme Commander Patches

Company of Heroes Patch 1.20 > 1.40 (116.8 MB)
Company of Heroes Patch 1.30 > 1.40 (5.9 MB)
Company of Heroes Patch 1.40 > 1.50 (49.2 MB)

Supreme Commander Standalone Patch v3220 (16.6 MB)
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Old March 12, 2007, 01:34 PM
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Good to see that some of these games are getting regular patches. I thought CoH was damn-near perfect when it was released (other than the SLI problem) but lo and behold, good 'ol Relic has actually made it better.

Rumor has it next month will hold a DX10 add-on patch for CoH.
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Old March 12, 2007, 01:40 PM
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I should warn that people who have modded S.C. should be careful when they update- it is recommended that they reinstall it clean before updating
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Old March 15, 2007, 04:13 PM
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Yeah I've heard that too. Some people who installed no CD check patches are getting their CD keys banned or something.
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Old March 21, 2007, 06:36 AM
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Default Battlefield 2142 Patch Incremental Update v1.19b to v1.20

Battlefield 2142 Patch Incremental Update v1.19b to v1.20


and the incremental patch for Supreme Commander from 3217 to 3220
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Old March 21, 2007, 08:29 AM
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Thanks for the links and to a new page to add to my favorites
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Old April 4, 2007, 06:24 PM
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Default We've got another Supreme Commander Update

This is the latest Patch for SC 3223 downloadable Here
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Old May 22, 2007, 09:16 AM
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Default Latest SupComm update greatly improves performance

Apparently tis latest patch allows this game to rum much mroe smoothly on less-than-optimal systems:

Patches and Fixes: Supreme Commander v1.0.3189 to v1.1.3251 - Demo Movie Patch Download Section - GamersHell.com

Patches and Fixes: Supreme Commander v1.0.3223 to v1.1.3251 - Demo Movie Patch Download Section - GamersHell.com
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Old June 2, 2007, 09:12 PM
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Another Company of Heroes Update: We're up to 1.70 now..

Company of Heroes Patch 1.51 to 1.60 (114.9 MB)
Company of Heroes Patch 1.60 to 1.61 (1.0 MB)
Company of Heroes Patch 1.60 to 1.61 (1.0 MB)
Company of Heroes Patch 1.61 to 1.70 (13.2 MB)
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Old June 15, 2007, 07:23 PM
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Default Supreme Commander Patch 3251 to 3254

Supreme Commander Patch 3251 to 3254

Shields now protect against UEF and Cybran strategic bombers.
Disconnection dialog now updates properly, and quiet times will not get stuck at five seconds.
Aircraft carriers that are building aircraft can no longer be attacked by Interceptors or Air Superiority Fighters.
Fixed issues relating to how T3 artillery fires.
Children of children will now die correctly when Czar/Atlantis dies.
Cybran T2 Sonar hit points increased.
Engineers will no longer assist a shield generator if the shield has been destroyed. They will now wait until the shield comes back up before assisting
Strategic Missile Launchers will no longer play the 'Strategic Launch Detected' voice if you simply select a spot to nuke.
UEF T3 Sonar Platform's rate of fire decreased and damage increased.
Corona damage radius changed from 0 to 1. This effectively reduces the DPS of the unit.
New Ferry Beacon Icon.
Fixed issue that prevented players from moving the cursor to lower third of screen.
Fixed exploit that let players permanently move the CDR off map.
dbg_ballistics is no longer usable with cheats off.
Fixed crash that occurred when players pressed and held middle mouse wheel down and then pressed the End or Home key in game.
Transport-related tweaks.
Introduced 500 structure build queue limit.
Sacrifice retuned
EDIT: Originally incorrectly stated that could not sacrifice on ACU/SCU upgrades; this is still viable but has been retuned..
Replays downloaded from the GPGnet Replay Vault will no longer cause the replay dialog to fail.
Sacrifice Exploit on paused SCU/SCU corrected.
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