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  #21 (permalink)  
Old June 11, 2012, 10:24 PM
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Quote:
Originally Posted by MacJunky View Post
DayZ is not the only thing ARMA II can do, remember. There is also a Ghost Recon mod and many other maps and missions available.
Yea, I heard it could do other stuff too! I thought it could only play DayZ.

Some funny vids of what it's like in DayZ. Hopefully they make an episode that shows a loading screen for half of the video.

Day Z: IRL - YouTube

Day Z: IRL Part II - YouTube
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Old June 12, 2012, 06:56 AM
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Performance and Optimization

- Reduction/elimination of the new server lag. This is caused by the ArmA2 server expecting immediate response from the central server. Vehicles are the main cause of this, as whenever they are damaged everything stops while the server ensures this is recorded in the database.
- Bugs fixed that were possibly causing very significant netcode overhead (will need mass-scale testing to verify this).

Infected Behavior

- Infected can no longer see/attack through walls.
- Entirely new mocap'd attack and running animations

Content

- Additional Idle Infected sounds
- Revised Attack sounds
- Many new action sounds, including IV, bandaging etc...

Notes

- This update will REQUIRE the beta patch, so it is worth installing this now and getting used to it.
- Read up at the BI Forums about the beta patch install. It's pretty easy.
Woot.
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  #23 (permalink)  
Old June 12, 2012, 10:53 AM
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When's that patch coming out?
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  #24 (permalink)  
Old June 12, 2012, 01:41 PM
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Nothing on loading screens? :( I hope server lag fix, fixes that.
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Old June 12, 2012, 06:00 PM
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Not sure but here is more

Quote:
Changelog:
* [FIXED] Wire Spools, Toolboxes, hedgehog (tank trap) kits not spawning
* [FIXED] Bodies still being deleted too quickly sometimes
* [FIXED] No backpacks or medical boxes spawning
* [FIXED] "No Speaker..." debug report spam
* [FIXED] Infected spawning too close to players (minimum 30m now)
* [FIXED] Infected not spawning inside buildings any more
* [NEW] Infected can't attack through walls
* [NEW] Infected can't see through objects any more
* [NEW] Infected visibility increased (but limited by LOS)
* [NEW] Infected attack range increased (but limited by LOS)
* [NEW] Infected can cause greater damage when they hit you
* [NEW] You can hide from an infected chasing you
* [NEW] Optimized server cleanup routine
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Old June 12, 2012, 07:45 PM
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"you can hide from an infected chasing you"
"infected can't attack through walls"
bout time...
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Old June 20, 2012, 06:49 AM
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Current Changelog for 1.7.1.5
* [NEW] Infected raycast for line-of-sight less often (improves performance)
* [FIXED] Infected can see through terrain ( https://dev-heaven.net/issues/33787 )
* [FIXED] Raycasting being taken from wrong body position (ensured it is from eye level)
* [FIXED] Infected sometimes spawn close to a player (previous check once, now up to ten times)
* [NEW] Infected bodies will despawn after x minute(s) of their death (improves performance)
* [FIXED] Sometimes infected will stand still after loosing line-of-sight ( https://dev-heaven.net/issues/33715 )
* [FIXED] Can dupe tent's by right clicking (forgot to close the window)
* [FIXED] Poor performance caused by infected search behavior (MAJOR performance increase during closed testing)
* [FIXED] Audibility is far to high (completely rebalanced, in line with how it was in previous updates)
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  #28 (permalink)  
Old June 21, 2012, 07:11 AM
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Planning on trekking up to starry sobor later today if anyone wants to tag along and get some good loot.
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Old June 21, 2012, 09:31 PM
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Well thanks to this mod ARMA 2 is STILL at the top of the Top Sellers list on Steam except for the sales that come up. They're also displaying it in the Featured Items which is normally reserved for new releases. Hopefully this shows other dev/publishers what mods can do for game sales. That is mostly the reason I was willing to shell out $30 for a nearly 3 year old game.

If anyone else is playing this besides supafly, enab and I, let us know so we can get some sort of teamwork happening here, which is a big help in DayZ. We've mostly been playing on the Seattle 65 server.


This video is the one that convinced me to play DayZ. It looks like a fairly old build in this video. 3 minutes in always makes me laugh. Dat scream.

The Days Ahead - Part 1 - Welcome to New Chernarus - YouTube

And this one for the lulz:

Destiny vs. The No - YouTube
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Old June 22, 2012, 04:50 PM
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That was terrifying
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