*SPOILER ALERT* Mass Effect 3 Story Discussion *SPOILER ALERT*
I am curious why some don't like the choices at the end. I mean it was pretty obvious that there was going to be an option to destroy and one to control. The synthesis choice was interesting though maybe not well fleshed out, the result isn't really clear.
For me the issue is you don't get to see the result of choice your choice besides the immediate impact on the war on earth. That and the fact that the catalyst says only the synthesis option would result in the loss of Mass Relays (that was how I understood it at least), when each option results in the loss of Mass Relays. My decision would have been a lot easier knowing that.
I only don't see why Shepard died in each option. The synthesis and control ones makes sense, but the destroy option doesn't.
First off, Shepard can live. Somehow. That was confirmed.
Second, every single ending using the exact same ******* cutscene, only they change the colors. So much for variation. Bioware quality right there.
Third, no matter what ending you pick, you essentially **** over galactic civilization. All of the relays going kaboom? Fun times, looks like it'll take decades for these ships to get back home now, if even that.
So the endings themselves,
Destroy all synthetics, which also consists of destroying the geth, the citadel, the relays, etc. Considered the "renegade" option because it consists of genocide. Uh huh.
Control the reapers, which also apparently consists of destroying all the relays, and it heavily implies through dialogue that you don't control the reapers, but they control you. Apparently the "Paragon" option because you "don't" commit genocide.
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Oh, and you destroy all the relays. And Joker and EDI probably get their freak on. And this is supposed to be the "neutral" ending?
Quite frankly I was just let down by the direction they took with the endings. They threw out a LOT of the established canon from ME1 and outright ignored plot points they made in ME2.
That entire thing about Dark Matter that was heavily implied and made a big deal in the first two games? Nope, guardian child thing replaced that with the "Synthetics who kill organics to stop the organics from making synthetics who will kill the other synthetics".
First things first , I wrote out a full response and then hit back by accident and lost it all, dammit!!
Ok on to the problems with what was one of the greatest games I have played, up till the final 10 minutes.
The choices were only 3, didn't depend on your alliances with everyone and all result in two major things death for Shepard and the destruction of the relays. In other words total destruction of a good chunk of the galaxy and reducing what is left to being stuck without any relays.
I'm not saying that Shepard should necessarily live, but I do think that there should be an actual ending. I want to know how the Quarians and Geth are getting along, same with the Krogan and Turrians, what about Thessia, the Asari homeworld, is that ok? And really what about earth, how much is left? But really more important than all of that is my squad mates, I mean they left it at nothing, we really know nothing.
And that brings me to part of the endings that makes no sense whatsoever, why was the Normandy running away? They were fighting over earth, and then all of a sudden they are in the mass effect field running away. And then they crash onto some unknown world and they get out, and there lies in another problem. Why is someone, in my case Ashley, who was with me right up to the point of getting blasted by the reaper, all of a sudden on the Normandy? And if Joker did for some reason sweep down and grab them, why only them? Why not the others? And why swoop down in the first place?
As you can see there are just too many plot holes in the endings. Give us a DLC with say just one more choice, refuse. Just like in this link: Choose Language | BioWare Social Network
Then based on how you have done and how many alliances you have and such, you could live or die, but at least it could be an ending. Hell make it so that you really have to have basically everyone there to win, but make it winnable. Hell maybe even attack that stupid kid AI and see what happens. Remember he is the one controlling them.
I just want to see me and my squad celebrating with a few drinks around the card table in the lounge talking about how that battle is done and how we can finally start taking back worlds. Or if I died, they could be there celebrating my life or something like that. Hell there could be an epilogue of me and my LI settling down or something, but you just can't leave it the way it is with nothing resolved.
The whole time leading up to this game Bioware talked about how this wraps things up and answers all the questions and gives us a definitive end, yet this does nothing of the sort. I just can't help but think EA hand their hands in this to make a ME4. And the thing is, there could easily be a ME4 with a proper ending occurring in ME3. We do never know what is out there and maybe there is another big threat down the road. Hell have ME4 a few hundred years in the future and you could have damn near anything happen. But it would allow us to have a full and complete proper ending in ME3 without some stupid half crew stranded somewhere while the galaxy burns from all the destroyed relays.
Edit: Yes supposedly Shepard can live but it is only a couple second clip of some N7 armor in the rubble and then you see it move and that is it. So no, that doesn't count.
In terms of making ******* sense, you're right, it doesn't count.
Yea exactly. But really if they want to make more DLC and a ME4, the senario that I mentioned sure would work better in my mind. And hell for DLC that is easy, as others have mentioned, just a few missions that involve cleaning up the reapers on other worlds. Hell they could milk it for a long time.
Oh people might want to check this out:
Demand a better ending to Mass Effect 3 | Facebook
My problems with the ending.
For the entire game I was UNITING the galaxy, I got old enemies to stand side by side with century old enemies, I got the Krogan and the Turians to work together, hell I got the Quarians and the Geth to work together and be better for it. Yet the ending choices completely and utterly destroy any form of galatic community. You have these huge fleets of every race sitting now above earth and you destroy the mass relays.
AND if you want to pick the sensible choice, the choice that you've been building towards for the entire damn game, destruction of the Reapers you also have to destroy the Geth AND the relays. And EDI. And for some reason the Normandy is flying through a mass relay at the time of their destruction rather than fighting the reapers.....
Synthesis also made no sense to me. As stated you've been working extremely hard throughout the 3 games to save the galaxy, you've seen the good and bad of each race, you've seen what makes each tick. And now, now the game wants you to destroy that and make everyone robots. No. Not on my watch.
As for control. The only way I see this working is if Shepard takes control and then just screams DIE! as he dies with them. But in my playthrough there was no way my shepard was going to complete the illusive mans work. As really I dont see the Reapers being subserviant to Humans or any race for very long.
I also didnt like the catalyst itself. Entire synthetics kill organics argument made no sense for reasons stated above in image form. And after having EDI on your crew and the way the Geth were assisting the Quarians it made even less sense. There are more in detail reasons that I will go into at a later date but I'm sick and need to go to class today.
Looked rushed to me. Same ending, 3 different colors? Nothing seemed to fit the game play. Ditto on the synthetics - organics.
The ending **may** have been an adequate nihilist type or hard ending if ME 3 had been just a single game. But as the culmination of the series it's quite poor. It doesn't answer any questions and actually raises more questions in my mind. All those discussions with Harbinger in the first two games and silence in the 3rd; I was expecting some confrontation with Harbinger or 'answers' or something. Then there's the technical issues that have been brought up by those who examined the original leaked files and those files suggest a different ending. Was it rushed? Did they change it because of the leak? Plus the whole MP 'not needed' part for a 'good' SP game.
A disappointing ending for all the game time invested, especially with all the hype about it satisfying most people.
It just bugs me as never before in 3 decades of gaming has an ending ruined what was basically three great games building on each other to lead up to what should have been the battle of all time and we get just shat on.
I wanted to play it with all of the imports I had sitting and waiting but I just don't see that happening. Hell I got the collectors edition and ordered the collectors edition of the guide, I mean I actually invested a fair chunk of change into this game and after playing it through, I just don't know if I can play it again like I had planned. Maybe I will play it up till the final missions and end there, because up till then it was just amazing. But then again knowing that nothing I do really matters it is hard to get into it. Seriously why the hell did I unite the Geth and Quarians, if only to wipe them out and strand the rest?
Man, I have seen lots of bad endings per say, but never have I seen something with so much promise go so wrong. Never before have I bitched like this about one as never before have I had so much time invested into characters only to be shown that none of it matters. Oh and I'm sorry but this was originally written as a full trilogy, you can not tell me that this is how they wanted to end it originally. I just don't see that, I do see this as EA getting their dirty fingers into what should have been a terrific end to one of the best trilogies ever, yet they just wanted more money and felt the need to destroy. It would have been so easy to provide DLC, and future Mass Effect games, and still give this trilogy a full and proper ending.
Yeah I think thats whats really getting me. This is suppose to be the end of the end. The culmination of years of work and play. The crescendo of plot and character. And we get this.
In my mind at least there was huge potential for the possible endings, anything from a signal that disables the reapers shields/cripples them in some way ala sovreign and saren (this way your fleet makes some goddamn sense) to a something I cant think of right now....
Where the hell is Harbinger? The oldest of the reapers, the first, their leader. But no we get to talk to some destroyer we just killed and, well I dont really know what the catalyst is suppose to be.
I also have a stockpile of saves that I really dont know if I'm going to use now.
First off, anyone who "genuinely" believes that Bioware was planning on making this the finale is crazy. It's like how Halo 3 was technically supposed to be the end of the "trilogy", but it still left it open ended to prepare for any returns to the series. It had a few spinoff games, and now we're getting Halo 4 + two future games in the "Reclaimer" trilogy as they call it.
The only difference is that the Halo 3 ending gave closure. It pretty much resolved everything. The war was over, the bad guys are (supposedly) dead. Sure, our greatest soldier is (not really) dead, but whatever, all for the sake of peace.
The ME3 ending though? So many unresolved issues. Even considering the common elements of all 3 endings (the relays going kaboom), there's no real closure as to what happens at all. And why? So they can just make ME4-6 a couple years from now.
But first they'll probably make ME: ODST. And then ME: Reach. Maybe a RTS game or two.
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