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  #1421 (permalink)  
Old March 30, 2012, 03:00 PM
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People who complain about sniper rifle damage crack me up.
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  #1422 (permalink)  
Old March 30, 2012, 09:16 PM
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the game is harder since the update no ?
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  #1423 (permalink)  
Old March 30, 2012, 11:07 PM
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No not really
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  #1424 (permalink)  
Old March 30, 2012, 11:16 PM
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The few major gameplay changes I noticed are

-Much faster round start. Even with my ssd, i only get 2-3 seconds wait. I'm kinda torn about this, I think they should increase the timer by 5-10 more secs because i don't think it's a good idea to give an advantage to the team with the faster loaders.

-Armored fights are more fun now imo, it happens much faster, no more having to wait for 6-7 shots to down someone. Now I mostly die after 3-4 shots.
Light helo fihts are also much faster, you can just keep your lock on people and their flares wont' be fast enough.

-Can't spawn on a flag that is being contested. Once again makes the gameplay faster, i think. Should be easier to cap a flag with fewer people.
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  #1425 (permalink)  
Old March 31, 2012, 03:17 AM
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Quote:
Originally Posted by GregH View Post
Symthic isn't updated yet. Damage is down to 75 I think, but there's supposedly the new chest hitbox which makes the M98B a one-hit kill to the chest within a certain range.
Here:
symthic.com • View topic - 28th March - Exact patch changes [Official data from DICE]

Quote:
Originally Posted by Alpine View Post
the game is harder since the update no ?
Most weapons have more of a kick now and few changes have been made to supposedly make the game more realistic and difficult to master, but it applies to anyone so nothing OP there. Personally I do like the changes, other than that I still get damage from short falls :/
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  #1426 (permalink)  
Old March 31, 2012, 06:55 AM
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This is the first time a DICE patch has had more Hooah than Booah.

Comma Rose is my highlight. nearly back to the 2142 style.
If you noticed theres a down move to add squad orders, which removes the persistent order changing when you were trying to spot enemy.
Also for the squad leader, there is the added icon above the base icon that reads "how many squads are attacking this base"
nice touch, if the team knows what they're doing and listen to or actually set command orders...

Ammo and Health packs are now totally jacked.
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  #1427 (permalink)  
Old March 31, 2012, 09:32 AM
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Its still all about the Pub stars... No team work.

I try to play with friends and HWC members, I just have the option often.

Squad Leader should have the right to punish... That would make teamates listen.
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  #1428 (permalink)  
Old March 31, 2012, 11:19 AM
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I'm looking for some regulars to play with- have never played on voicecomm or team mates.
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  #1429 (permalink)  
Old March 31, 2012, 01:35 PM
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Quote:
Originally Posted by WhippWhapp View Post
I'm looking for some regulars to play with- have never played on voicecomm or team mates.
Join the HWC platoon and add some people up!

Speaking of voicecomm, I haven't used it yet either.
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  #1430 (permalink)  
Old March 31, 2012, 06:00 PM
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The battlelog voicecomm sucks ass, use the HWC vent if need be.
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