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Old July 6, 2007, 10:13 PM
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Default COD4 preview at PCOD

The writer wasn't actually able to play the game, but was shown a big screen demonstration with commentary from staff.

With the pending departure from WWII, I'll really miss the feel of that saving private ryan style cinematography and color palette, but I realize that they really had to move on from the second world war after spending about a decade on it. One might suggest that a logical move would be to go back to world war one which is not something that's been done much but that's probably because of the stagnant nature of trench warfare that defined that war, and the dearth of interesting weaponry. Since WWII, there really aren't to many conflicts that would make a good COD- contrary to what some would say, I think that Vietnam would NOT make a good game - the jungle scenes in the pacific COD were not great, and getting shot from the bushes and shooting blindly into bushes doesn't make for much strategy. So what does that leave us with? Fighting russians and terrorists I guess


Infinity Ward/Activision invited about a dozen members of the Call of Duty PC community to their studios in Los Angeles on Jun 27, 2007 for a preview of their upcoming title: Call of Duty 4: Modern Warfare. No solid release date has been set, but several websites are speculating on early November 2007. These community members were the first non-press to see a full demonstration of the game, and I was lucky enough to be invited....

....Call of Duty 4: Modern Warfare, took a bold step in moving away from WWII, but it was a carefully planned step. One can almost feel the energy this change of pace has brought both to the game and to the team making it. Visually, the game looks amazing thanks to advanced lighting, textures, and mapping techniques. A plot-driven single-player mode set in modern times will definitely be of interest to many. Still many more will be looking forward to the classic feel of COD multi-player gameplay, but using today’s weapons and locations. The addition of achievements for PC, as well as custom player classes, have the potential to keep the multi-player game-modes fresh and exciting. The new visuals make the possibilities for the modding community quite hopeful as well. This game is definitely worth keeping an eye on, as it is quite likely to become a huge hit later this year.

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