My angle is slightly sharper than it should be, but that picture is taken from a few feet above sitting level. If I had the desk room I would stretch it out a bit more.I would agree with you if playing on eyefinity/surround meant that you had your monitors in a straight line, however it is designed to be at an angle. The side monitors are peripheral vision and are progressively fisheyed in games. You won't really get the same immersion effect with them lined up straight IMO. I agree that the smaller the bezel is, the better it will look. Also by hiding 1 of the 2 bezels I have it saves on the width, even if it looks off to you, I don't really noticed that at all. I think it would look weird having two separate bezels and an indent between the two. I suppose if you were playing with the monitors angled out further it would make sense to display the bezels differently. Whatever you choose in the end, you'll eventually see past the bezels. That's always been people's biggest concern with this technology, bezels. For me I really don't notice them and I don't think most do once you get past the adjustment phase.
I know it's ridiculously expensive, but alienware made a triple monitor with no bezels which had a natural curve to it. The thing looks beautiful and is ideal.
Here's a crappy phone pic at sitting level.