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  #241 (permalink)  
Old February 14, 2013, 06:33 PM
OneManHitSquad's Avatar
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Join Date: Apr 2009
Location: Indianapolis, Indiana
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My System Specs


Originally Posted by Soultribunal View Post
I honestly think that a U3011 is the best bet right now. Better in the long run if you have the $$$$

I couldn't decide either..so I compromised...

MSI HD7970 Lightning CF 6424 x 1920

#1 : specs in system drop down + Corsair K65 Mechanical Keyboard (reds) * Razer Orbweaver * Fanatec CS + Formula & BMW rims + CS pedals V2 * Oculus Rift CV1
#2 : i7 4930K 4.6ghz + Kraken X40 * Gigabyte X79-UP4 * Corsair Dominator Platinum 2133mhz 32gb * SLI x2 Titan X * Acer XR341CK 21:9 * Samsung 840D Pro Series 256GB * Seagate Momentus XT 750GB x2 raid 0 * Carbide 540 Air * Corsair AX1200i * Kanto YU3 + Yamaha YST-FSW050 * Filco Majestouch 2 * Thrustmaster T500 RS + TX Leather Wheel

Last edited by OneManHitSquad; February 14, 2013 at 07:10 PM.
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  #242 (permalink)  
Old February 15, 2013, 07:51 AM
b1lk1's Avatar
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Join Date: Feb 2007
Location: Lindsay, Ontario
Posts: 2,768

My System Specs


Eyefinity is nearly useless for regular desktop use, it is even quite annoying at times. But for driving games, this has been the best thing I ever did to improve the feel. Here's my setup (in the living room, lol!):
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DAILY: MSI 970 Gaming/FX6300/16GB Corsair DDR3/ASUS CU II R9 270 2GB/128GB SSD+750GB HDD+2TB HDD

HTPC: Dell 960 SFF Q9550/Corsair 8GB/X4500HD/128GB SSD

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  #243 (permalink)  
Old April 17, 2013, 05:08 PM
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Location: Fort St. John, BC
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My System Specs


Just purchased 3 new monitors so I could have the thin bezel experience :D If I could have found a good gaming IPS monitor with thin bezel, i would have bought that instead... but any thin bezel ones seem to still deal with ghosting problems at a significant level.
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  #244 (permalink)  
Old March 2, 2014, 10:17 PM
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Join Date: Mar 2014
Posts: 1

I hope games start having true triple screen support. True meaning proper independent viewpoints for each monitor, rather than 1 large 5760 x 1080 (or whatever res you choose) image.

All the distortion looks absolutely terrible. Huge development studio games with mega budgets like Battlefield, Call of Duty, Crysis etc. etc. etc. after years and years still choose to ignore and not incorporate TRUE triple screen support, and it's the year 2014....While tiny developmemt teams like Rfactor / RFactor 2's Image Space Incorporated, IRacing guys, Assetto Corsa's Kunos, the Live for Speed guys, some flight sim devs, etc. have been offering true triple screen support for, I don't know, 7...10 years now? (RFactor had it's "Multiview" option added in a 2007 or 2008 update I believe, and Live for Speed had it even before then I think.)

Pretty ridiculous. I think ISI are comprised of about 7-10 people and are in a niche market of hardcore PC simulation. Small team, small budget and they are one of the only people to do PROPER TRUE triple screen support as of 6 or 7 years ago, but huge dev teams with huge budgets still can't incorporate true/proper triple screen support in any of the literally hundereds of games that have come out in the past 6 or 7 years, even today as of the year 2014?

The worst part is, I read 100s of threads from all these "hardcore" gamers with mega budget PCs insane triple screen setups, etc. and noone even hardly says anything about it. The stretching on the side monitors in Battlefield 3 is horrendous. I lowered the vertical FOV to the minimum 60, but its still absolutely horrible. Even if I disable the proper independent viewport support in my racing sims, which I am currently using a vertical FOV of 25 in, then it still has terrible distortion even at 25 V. FOV, let alone 60 V. FOV. Again though, my racing sims have the option for perfect, flawless TRUE triple screen support and once enabled it's absolutely perfect, the exact same distortion as a single monitor (which is almost invisible to the human eye, well except for single screen gamers that use insanely high FOVs, then you can visually see distortion even on a single screen.

10 years on and most games on the list of page 1 of this thread, and most games in general, still do not have true proper triple screen support, besides a handful of small budget racing sims and flight sims, and maybe a few other games I'm not aware of. Yet review sites, benchmarks, etc. etc. are littered with triple-screen benchmarks, reviews, etc. without noone ever seemingly noticing it or mentioning it, including all these "hardcore" pc guys and review site guys. Yet they notice things like 2 FPS difference between 2 GPUs. Blows my mind.

Last edited by Spinelli; March 2, 2014 at 10:32 PM.
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  #245 (permalink)  
Old March 3, 2014, 03:28 PM
Arinoth's Avatar
Join Date: May 2009
Location: Halifax
Posts: 9,175

This is why I myself abandoned 3 monitor gaming for a larger single monitor instead, at least that's supported and doesn't task my graphic card(s) as hard as 3 monitors do
Here I am: here I remain
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  #246 (permalink)  
Old March 3, 2014, 09:32 PM
Shadowarez's Avatar
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Location: Arctic Canada
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My System Specs


Wait for maxwell with its octa core SoC im sure things will eventually get easyier.
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