There's been alot of talk lately about why Dying Light runs so differently on everyone's systems. Techland asked people to send them their game log files and a dxdiag report. When I sent mine in I noticed this line about HT: Disabled, here's the top of the log file:
Quote:
{03:21:09.263} INFO: [Game] > System locale is 'En'
{03:21:09.303} INFO: [Game] > Speech locale is 'En'
{03:21:09.333} INFO: [System] > Build version: 6.2015.0126.1708
{03:21:09.333} INFO: [System] > [PID] 1824
{03:21:09.523} INFO: [System] > [CPU] vendor: GenuineIntel, features: SSSE3 SSE4.1 SSE4.2 AVX F16C CX16 POPCNT HTT, clock frequency: 3400.13MHz
{03:21:09.523} INFO: [System] > [CPU] CPUs: 1, Cores: 4, HT: Disabled, Logical processors: 4
{03:21:09.553} INFO: [JobManager] > TM32e3e620, dedicated worker threads: 1 + 2, num cpus: 4
|
When I check CPU usage on Afterburner when I quit the game, one core is usually 100% while the other 3 are anywhere from 50-80%. It's an i5 3570k. Can someone explain if this is a game limitation or should hyperthreading be turned on for modern games?