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Old November 11, 2012, 03:03 AM
Generic User #2 Generic User #2 is offline
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Join Date: Nov 2008
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From what I understand, if we say '100%', we can mean one of two things:

1. 100% of all shaders (and other GPU pipeline components) are filled with data and instructions to process that data

2. the shaders are running at 100% of their maximum clockspeed.

I've been referring to #2 because I imagine some games are structured to only use a certain amount of shaders at the time, BUT the GPU itself is in control of what clockspeed it wants to run at.

when I run real temp and look at GPU utilization, what exactly is it reporting back to me?
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