View Single Post
  #142 (permalink)  
Old September 15, 2012, 06:28 PM
Dave Baumann Dave Baumann is offline
Join Date: Aug 2012
Posts: 17

Originally Posted by SKYMTL View Post
Can you show me a single game we are currently using that is a TWIMTBP title and uses specific routines that are meant to handicap the competitors' products? And actually, AMD is using their initiative FAR MORE right now to hobble NVIDIA's performance. Sniper Elite, Dirt Showdown and Shogun 2 have ALL received either updates or were launched with visual features that were specifically designed for this purpose.

As for Dirt 3, you do realize that it is a Gaming Evolved title, right? NVIDIA's performance advantage was attained through driver optimizations after (once again) being confronted with AMD-sponsored features.

No, sites that used Dirt Showdown should be considered biased against NVIDIA. But....most aren't.
What are you basing this on?

The direction of Showdown started long before anyone anyone knew Keplar would be relatively weak on the Compute side of things. There is nothing that was "designed" to hobble Keplar with Showdown, at least not from our part, not least because we simply didn't know what Keplar was or where it would be weak when Showdown work was being done.

DirectCompute is already being used by lots of titles and devs will adopt it more and more as new algorithms are developed using it. Likewise, when we initially demo'ed forward plus with Leo it garnered a lot of developer interested and experimentation because it is a rendering technique that has the efficiencies of Defferred Shading without some of the limitations.
Reply With Quote