Thread: Guild Wars 2
View Single Post
  #176 (permalink)  
Old September 12, 2012, 10:37 PM
JJThomp JJThomp is offline
Hall Of Fame
 
Join Date: Feb 2011
Location: Ontario
Posts: 1,379

My System Specs

Default

Quote:
Originally Posted by BVickery View Post
I don't mind it. I think it prevents the whole skill over gear that they are trying to do. Otherwise you will get something similar to WoW where stats got asinine and more asinine each content upgrade. And major bounces between x-pacs. Keep it so skill matters and work to get the cool looking skins. Also, a lot of people would complain if you could get these Legendary items easily. I think it makes it impressive if you can craft/acquire one. It means you accomplished something in the game.
Yeah this is kinda Anets design philosophy... Why should someone who spends money in game have an advantage over other people? No one likes P2Win. But for some reason everyone is fine with someone grinding their face off to have an advantage. Why should time spent in game be worth more in a fight than time spent out of game? At the end of the day in GW2 time is not the currency you need to win it is skill and to me that is the way it should be (coming from someone with little time to play).

It makes a lot of sense when you think about it
Reply With Quote