Thread: Guild Wars 2
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Old August 31, 2012, 09:58 AM
ilya ilya is offline
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The thing is with the individual storylines, if you play a different class and choose different race/quest/personality lines each time there are thousands of potential "unique" stories. So technically the game has way more replay value than the rest of the MMO's out there. The problem is the sidequests/dynamic events remain the same and those are required for leveling, and you can't progress with the main stories (which are pretty good) unless you're within 5 levels of the recommended level. (difficulty is too high) Lower level areas also don't get easier when you're high level as your level gets nerfed to the level of your specific area.

The PvP on the other hand is another story.
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