Unfortunately I just had a quick look, and the top 2 -3 items in each type (prior to the special recipies) are lvl 60+ so it's just the mid/high lvl stuff that's now become affordable. That's fine for me in the later parts of hell, and might be OK for the first lvl of inferno, but unless they've nerfed inferno damage (and maybe I'm missing something but I didn't see that in the patch notes) it's not going to make a huge difference for the endgame. It just means you get a chance to roll more attempts at getting a good random mix of stats.
Guess it's time for some crafting material runs so I can start rolling for crit damage and max primary stats stuff.... :)
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