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Old June 9, 2011, 07:56 AM
_dangtx_ _dangtx_ is offline
Join Date: Aug 2007
Location: mtl
Posts: 12,691

*looks above...what the heck did i write lol!?

multithreaded stuff should be easy,thing is most games will see good benefits from the first couple of threads/cores
and if those are not strong enough without the collective of the other not usually used? unless they found a way to
implement cross core workloads to use them all when needed,rather,wanted.
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