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Old March 3, 2008, 10:06 AM
tzetsin tzetsin is offline
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does anyone know how it is that a game can utilize all the processes on a gpu, but we all think software has a hard time running just a few threads on a cpu? what is the difference here? Do game developers have a secret ninja way of doing it that other software developers cant fathom? I'm actually assuming that its handled by the vid card somehow, am i wrong?
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